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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

22 Commits

Author SHA1 Message Date
TWLTriston
464b25b1b9 Changed win conditions to be globals for desync prevention and correction to the wrong variable being called as a win condition for disabling biters.
TravisCI fix on varible name reuse (entity)
2019-04-25 06:21:03 -04:00
grilledham
26ea48de48 fixed desync issue with random quadrants 2019-04-25 10:38:17 +01:00
grilledham
bdb524c6db formatting 2019-04-25 10:37:49 +01:00
TWLTriston
03de8ca472 Added win condition for evolution increases and finally biter wipes from the map. 2019-04-24 22:21:06 -04:00
TWLTriston
5d06eba612 Randomized ore quadrant starting position, moved to single table for easier cross-reference 2019-04-24 18:48:52 -04:00
TWLTriston
b6d453dbb3 Converted tile references to be abstracted to the quadrant instead of ore specific 2019-04-24 17:11:20 -04:00
TWLTriston
9c4c2dce93 Converting to named ratios, reduced stone ratio by 1/2 in all quads. 2019-04-24 17:00:34 -04:00
TWLTriston
c4b6ea0bf0 Converting tile names to tables instead of string concatenation. 2019-04-24 16:45:27 -04:00
grilledham
5e990cca2c
Merge branch 'map/terraforming_daner_ores' into develop 2019-03-31 15:59:23 +01:00
grilledham
48178f912d updates 2019-03-31 13:51:26 +01:00
TWLTriston
d378fd1387 - Modified the terrain tile generation to match the ore quadrants, smoothed the quadrant edges with some faux gradiant randomness 2019-03-30 08:58:17 -04:00
TWLTriston
44259be9d3 - Added scenario info and what's new into the map gen file to allow tracking and accountability to those who join the server. 2019-03-30 06:54:10 -04:00
TWLTriston
27e4c17268 - Increased the starting pond size to help control madness at spawn and visually reinforce the quandrant realities of the map 2019-03-30 06:32:55 -04:00
TWLTriston
880d154577 - Slight increase to uranium threshold to increase frequency based on playtesting. 2019-03-30 06:29:09 -04:00
TWLTriston
bcaedb4267 - Reduced min pollution level based on play testing. 2019-03-30 06:21:10 -04:00
TWLTriston
ded03fdcbc Removed unused variables 2019-03-27 20:57:02 -04:00
TWLTriston
befa9253af Fix to unused global variables (commented out for now), small whitespace cleanup on game definition 2019-03-27 18:38:11 -04:00
TWLTriston
c41e296c95 * Modified the ore generation to be quadrant based with more balance towards .17
* upped minimum pollution to keep map smaller
* reduced base tech multiplier to 20
* removed pollution factor and increased time factor for enemy evolution
2019-03-27 18:17:41 -04:00
Simon
4809f27bac
Fixing danger ores maps (#866)
* Fixed danger_ores, added behemoth worms

* Fiex terraforming_danger_ores

Added behemoth worms

* Decreased evolution rates
2019-03-15 20:08:22 +01:00
Matthew Heguy
ba8b4df879 Add doc related to water, add enable_water to grass_only maps (maintaining prior functionality) 2019-02-27 15:10:39 -05:00
plague006
0bdacb7542 Set spawn positions for danger_ores maps 2019-02-03 12:17:43 -05:00
Matthew
6aed6d6317
Change map loading method (#640)
Add map loader
2019-01-31 20:15:41 -05:00