function run_shape_module(event) local area = event.area local surface = event.surface local tiles = {} top_left = area.left_top --make a more direct reference --if top_left.y > 80 or top_left.x > 180 or top_left.x < -180 then for x = top_left.x-1, top_left.x + 32 do for y = top_left.y-1, top_left.y + 32 do local distance = math.sqrt(x*x + y*y) if distance > 128 then local angle = 180 + math.deg(math.atan2(x,y)) local offset = distance if angle ~= 0 then offset = offset + angle /3.75 end --if angle ~= 0 then offset = offset + angle /1.33333333 end if offset % 96 < 48 then table.insert(tiles, {name = "out-of-map", position = {x,y}}) end end end end surface.set_tiles(tiles) --return false --end return true end