return { autoplace_settings = { tile = { treat_missing_as_default = false, settings = { ['grass-1'] = {frequency = 1, size = 1, richness = 1}, ['grass-2'] = {frequency = 1, size = 1, richness = 1}, ['grass-3'] = {frequency = 1, size = 1, richness = 1}, ['grass-4'] = {frequency = 1, size = 1, richness = 1} } } }, autoplace_controls = { ['enemy-base'] = { frequency = 1, richness = 1, size = 0 }, trees = { frequency = 1, richness = 1, size = 0 }, coal = { frequency = 1, richness = 1, size = 0 }, ['copper-ore'] = { frequency = 1, richness = 1, size = 0 }, ['crude-oil'] = { frequency = 1, richness = 1, size = 0 }, ['iron-ore'] = { frequency = 1, richness = 1, size = 0 }, stone = { frequency = 1, richness = 1, size = 0 }, ['uranium-ore'] = { frequency = 1, richness = 1, size = 0 } }, cliff_settings = { cliff_elevation_0 = 1024, cliff_elevation_interval = 10, name = 'cliff' }, height = 256, width = 256, peaceful_mode = false, seed = 1, starting_points = { {x = 0, y = 0} }, terrain_segmentation = 1, water = 1 }