--[[ This file is used to choose which styles you want. You may choose up to one of each type shapes, terrain, ores and misc or one of the combined styles by removing uncommenting the line. If you want to add your own module, just add it to the others in this file and your run_*type*_module(event) function will be called. --]] local b = require 'map_gen.shared.builders' local RS = require 'map_gen.shared.redmew_surface' require 'utils.table' local shape = nil local regen_decoratives = false local tiles_per_tick = 32 --combined-- --shape = require "map_gen.combined.island_resort" --shape = require 'map_gen.combined.borg_planet_v2' --require "map_gen.combined.dimensions" --require "map_gen.combined.diggy" --presets-- --shape = require "map_gen.presets.template" --shape = require "map_gen.presets.dna" --shape = require "map_gen.presets.lines_and_balls" --shape = require "map_gen.presets.mobius_strip" --shape = require "map_gen.presets.antfarm" --shape = require "map_gen.presets.creation_of_adam" --shape = require "map_gen.presets.creation_of_adam2" --shape = require "map_gen.presets.manhattan" --shape = require "map_gen.presets.mona_lisa" --shape = require "map_gen.presets.connected_dots" --shape = require "map_gen.presets.maori" --shape = require "map_gen.presets.goat" --shape = require "map_gen.presets.GoT" --shape = require "map_gen.presets.turkey" -- needs to be rebuilt from missing source image. --shape = require "map_gen.presets.north_america" -- needs to be rebuilt from missing source image. --shape = require "map_gen.presets.UK" --shape = require "map_gen.presets.venice" --shape = require "map_gen.presets.goats_on_goats" --shape = require "map_gen.presets.grid_islands" --shape = require "map_gen.presets.grid_islands_rotated" --shape = require "map_gen.presets.crosses" --shape = require "map_gen.presets.crosses3" --shape = require "map_gen.presets.broken_web" --shape = require "map_gen.presets.misc_stuff" --shape = require "map_gen.presets.lines" --shape = require "map_gen.presets.dickbutt" --shape = require "map_gen.presets.void_gears" --shape = require "map_gen.presets.gears" --shape = require "map_gen.presets.factorio_logo" --shape = require "map_gen.presets.factorio_logo2" --shape = require "map_gen.presets.hearts" --shape = require "map_gen.presets.women" --shape = require "map_gen.presets.fractal_balls" --shape = require "map_gen.presets.fruit_loops" --shape = require "map_gen.presets.fish_islands" --shape = require "map_gen.presets.ContraSpiral" --shape = require "map_gen.presets.cookies" --shape = require "map_gen.presets.plus" --shape = require "map_gen.presets.honeycomb" --shape = require "map_gen.presets.line_and_trees" --shape = require "map_gen.presets.line_and_tree" --shape = require "map_gen.presets.square_spiral" --shape = require "map_gen.presets.beach" --shape = require "map_gen.presets.double_beach" --shape = require "map_gen.presets.factory" --shape = require "map_gen.presets.triangle_of_death" --shape = require "map_gen.presets.world_map" --shape = require "map_gen.presets.lines_and_squares" --shape = require "map_gen.presets.spiral_of_spirals" --shape = require 'map_gen.presets.crash_site' --shape = require "map_gen.presets.dino_island" --shape = require "map_gen.presets.toxic_jungle" --shape = require "map_gen.presets.danger_ores" --shape = require 'map_gen.presets.terraforming_danger_ores' --shape = require "map_gen.presets.bacon_islands" --shape = require "map_gen.presets.spiral" --shape = require "map_gen.presets.hub_spiral" --shape = require "map_gen.presets.diagonal_ribbon" --shape = require "map_gen.presets.venus" --shape = require "map_gen.presets.vanilla" --shape = require "map_gen.presets.maltease_crossings" --shape = require "map_gen.presets.tetris" --shape = require "map_gen.presets.world_map_thanksgiving" --shape = require "map_gen.presets.christmas_tree_of_terror" --shape = require "map_gen.presets.rotten_apples" --shape = require "map_gen.presets.spiral_crossings" --shape = require "map_gen.presets.grid_bot_islands" --shape = require "map_gen.presets.sierpinski_carpet" --shape = require "map_gen.presets.test" --WIP maps-- --require "map_gen.combined.meteor_strike" --unfinished --shape = require "map_gen.presets.web" --unfinished --shape = require "map_gen.presets.rings_and_boxes" --unfinished --shape = require "map_gen.presets.ring_of_balls" --unfinished --shapes-- --shape = require "map_gen.shape.left" --shape = require "map_gen.shape.right" --shape = require "map_gen.shape.up" --require "map_gen.shape.maze" --shape = require "map_gen.shape.spiral" --shape = require "map_gen.shape.threaded_spirals" --shape = require "map_gen.shape.spiral_tri" --shape = require "map_gen.shape.spiral2" --shape = require "map_gen.shape.donut" --shape = b.rectangular_spiral(128) --shape = require "map_gen.shape.diagonal_lattice" --require "map_gen.shape.infinite_mazes" --shape = require "map_gen.shape.x_shape" --shape = require "map_gen.shape.pacman" --terrain-- --shape = require "map_gen.terrain.neko_bridged_rivers" --shape = require "map_gen.terrain.neko_river_overlay" -- modules that only return max one entity per tile local entity_modules = { --require "map_gen.misc.loot_items", --require "map_gen.terrain.mines", --require "map_gen.terrain.deathworld", --require "map_gen.ores.glitter_ores", --require "map_gen.terrain.worms", --require "map_gen.misc.wreck_items", --require "map_gen.ores.neko_crazy_ores", --require "map_gen.ores.fluffy_rainbows", --require "map_gen.ores.harmonic_gen", --require "map_gen.ores.resource_clustertruck" --require "map_gen.ores.tiny_ores" } local terrain_modules = { --require "map_gen.misc.tris_chunk_grid", } --everything else. You may use more than one of these, but beware they might not be compatible --require "map_gen.misc.rusky_pvp" --require("map_gen.misc.rail_grid") -- used for map_gen.presets.UK --require ('map_gen.misc.change_landfill_tile'){'sand-1'} --require ('map_gen.misc.danger_ore_banned_entities') --require ('map_gen.misc.restrict_landfill_tile')({['water'] = true}) --require "map_gen.ores.rso.rso_control" --require 'map_gen.misc.nightfall' -- forces idle biters to attack at night --require 'map_gen.misc.terraforming' -- prevents players from building on non-terraformed tiles --require 'map_gen.misc.car_body' -- gives players cars instead of characters --require 'map_gen.misc.naughty_words' -- admonishes players for cursing if #entity_modules > 0 then shape = shape or b.full_shape shape = b.apply_entities(shape, entity_modules) end if #terrain_modules > 0 then shape = shape or b.full_shape for _, m in ipairs(terrain_modules) do shape = b.overlay_tile_land(shape, m) end end if shape then local surfaces = { [RS.get_surface_name()] = shape } local gen = require('map_gen.shared.generate') gen.init({surfaces = surfaces, regen_decoratives = regen_decoratives, tiles_per_tick = tiles_per_tick}) gen.register() end