_DEBUG = false _CHEATS = false _DUMP_ENV = false local currency = 'coin' global.config = { -- adds a GUI listing the scenario features, the rules, and the details of the current map map_info = { enabled = true, -- The title of the map map_name_key = 'This Map has no name', -- The long description of the map, typically 1 paragraph map_description_key = "This section is supposed to be filled out on a per map basis. If you're seeing this message, ping the admin team to get a description added for this map. A 20 coin bonus is available to the first person to point this out.", -- The feature list of the map map_extra_info_key = 'This map has no extra information', -- New Scenario Features, appears in the "What's new" tab new_info_key = 'Nothing is new. The world is at peace', }, -- saves players' lives if they have a small-plane in their inventory, also adds the small-plane to the market and must therefor be loaded first train_saviour = { enabled = true, }, -- Adds the infinite storage chest to the market and adds a custom GUI to it. Also has to be loaded first due to adding a market item infinite_storage_chest = { enabled = false, }, -- adds a command to scale UPS and movement speed. Use with caution as it might break scenarios that modify movement speed performance = { enabled = true, }, -- adds a player list icon and keeps track of data. player_list = { enabled = true, show_coin_column = true, }, -- enables the poll system poll = { enabled = true, }, -- enables players to create and join tags tag_group = { enabled = true, }, -- enables players to create and prioritize tasks tasklist = { enabled = true, }, -- enables the blueprint helper blueprint_helper = { enabled = true, }, -- enables score and tracking thereof score = { enabled = true, }, -- adds a paint brush paint = { enabled = true, }, -- adds a market market = { enabled = true, currency = currency, }, -- adds anti-nuke griefing nuke_control = { enabled = true, enable_autokick = true, enable_autoban = true, -- how long a player must be on the server to be allowed to use the nuke nuke_min_time_hours = 3, }, -- adds a meltdown feature, requiring precise management reactor_meltdown = { enabled = true, -- when enabled, controls whether it's on by default. State can be controlled with the /meltdown command. on_by_default = false, }, -- adds hodor responses to messages hodor = { enabled = true, }, -- enable RedMew auto respond messages auto_respond = { enabled = true, }, -- enable the mentioning system, which notifies a player when their name is mentioned mentions = { enabled = true, }, -- settings for when a player joins the server for the first time player_create = { enabled = true, -- items automatically inserted into the player inventory starting_items = { {name = 'iron-gear-wheel', count = 8}, {name = 'iron-plate', count = 16}, }, -- opens the scenario popup when the player joins show_info_at_start = true, -- prints messages when the player joins join_messages = { 'Welcome to this map created by the RedMew team. You can join our discord at: redmew.com/discord', 'Click the question mark in the top left corner for server information and map details.', }, -- format is a table: {{message, weight}, {message, weight}}, where a higher weight has more chance to be shown random_join_message_set = require 'resources.join_messages', -- applied when cheat_mode is set to true cheats = { -- Sets the manual mining speed for the player force. A value of 1 = 100% faster. Setting it -- to 0.5 would make it 50% faster than the base speed. manual_mining_speed_modifier = 1000, -- increase the amount of inventory slots for the player force character_inventory_slots_bonus = 0, -- increases the run speed of all characters for the player force character_running_speed_modifier = 5, -- a flat health bonus to the player force character_health_bonus = 1000000, -- starts with a fully slotted power armor mk2 start_with_power_armor = true, -- adds additional items to the player when _CHEATS is true starting_items = { {name = 'steel-axe', count = 10}, {name = 'submachine-gun', count = 1}, {name = 'uranium-rounds-magazine', count = 200}, {name = 'construction-robot', count = 250}, {name = 'electric-energy-interface', count = 50}, {name = 'substation', count = 50}, {name = 'roboport', count = 10}, {name = 'infinity-chest', count = 10}, {name = 'small-plane', count = 2}, {name = 'coin', count = 20000}, {name = 'rocket-part', count = 2}, {name = 'computer', count = 2}, }, }, }, -- spawns more units when one dies hail_hydra = { enabled = false, -- at which scale the evolution will increase the additional hydra spawns -- to disable scaling with evolution, set to 0. -- the formula: chance = hydra_chance + (evolution_factor * evolution_scale) -- example: small spitter has 0.2, which is 20% at 0% and 120% at an evolution_factor of 1 evolution_scale = 1, -- any non-rounded number will turn into a chance to spawn an additional alien -- example: 2.5 would spawn 2 for sure and 50% chance to spawn one additionally hydras = { -- spitters ['small-spitter'] = {['small-worm-turret'] = 0.2}, ['medium-spitter'] = {['medium-worm-turret'] = 0.2}, ['big-spitter'] = {['big-worm-turret'] = 0.2}, ['behemoth-spitter'] = {['big-worm-turret'] = 0.4}, -- biters ['medium-biter'] = {['small-biter'] = 1.2}, ['big-biter'] = {['medium-biter'] = 1.2}, ['behemoth-biter'] = {['big-biter'] = 1.2}, -- worms ['small-worm-turret'] = {['small-biter'] = 2.5}, ['medium-worm-turret'] = {['small-biter'] = 2.5, ['medium-biter'] = 0.6}, ['big-worm-turret'] = {['small-biter'] = 3.8, ['medium-biter'] = 1.3, ['big-biter'] = 1.1}, }, }, -- grants reward coins for certain actions player_rewards = { enabled = true, -- the token to use for rewards token = currency, -- rewards players for looking through the info tabs info_player_reward = true, }, -- automatically marks miners for deconstruction when they are depleted (currently compatible with hard mods that add miners) autodeconstruct = { enabled = true, }, -- when a player dies, leaves a map marker until the corpse expires or is looted corpse_util = { enabled = true, }, -- adds many commands for users and admins alike redmew_commands = { enabled = true, }, -- adds many commands for admins admin_commands = { enabled = true, }, -- enables donators' on-join messages donator_messages = { enabled = true, }, player_colors = { enabled = true, }, -- checks the list of players for train station names train_station_names = { enabled = true, }, -- adds a command that switches a player to the enemy force and teleports them far away for some time to calm down walkabout = { enabled = true, }, -- adds a command to generate a popup dialog box for players to see, useful for important announcements popup = { enabled = true, }, -- adds a camera to watch another player camera = { enabled = true, }, } return global.config