# Change Log All notable changes to this project will be documented in this file. ## In development ### Features - [Map/Core] Overhauled day_night_cycle, creep_spread, and nightfall. Add Venus map. #524 - [Core] Added builders.circular_pattern #514 - [Diggy] Ore tendril pattern with slight impurities #528 - [Core] Added a command-search command #530 - [Core] Added particle limits and scales #504 - [Core] Docs into wiki #510 - [Diggy] Improved Biter aggression and scales a bit higher #498 - [Map] Added spiral_crossings map preset. #508 - [Map] Added 'rotten_apples' map preset and supporting files. #494 - [Diggy] Added a crumbling effect from the ceiling when close to collapse #478 - [Core] Add core cheats #490 - [Diggy] Added big rocks to the table #489 ### Bugfixes - [Core] Fix car body directions #521 - [Diggy] Fixed some bugs and tweaked some balance #520 - [Diggy] Fixed duplicate big rock and missing huge rock #497 - [Core] Minor fixes in the config #499 - [Diggy] Balancing changes #481 - [Diggy] Fixed a bug related to player index missing #483 - [Diggy] Lowered uranium density in main vein #479 ### Internal - [Diggy] Cleaned up some diggy commands and the left-overs register in _DEBUG #522 - [Core] Added the crash-site GUI features to the retailer #523 - [Core] Gave the player_create feature the same as diggy SetupPlayer #529 - [Core] Added a basic RedMew configuration setup #502 - [Core] Server time #487 - [Core] Add inspect and size to table util #492 - [Map] Removed the old cave_miner #500 - [Core] Added a new command wrapper #443 - [Core] Overhaul utils and add minor functionality #464 - [Core] Add ability to push time from server to factorio #487 - [Core] Ban sync #476 ## v1.1.0 - Persian Longhair ### Features - [Core] Change /find-player to /find #417 - [Core] Using `/regular ` now defaults to promoting the player. #417 - [Diggy] Added new formula to calculate experience requirement for next level #402 - [Diggy] Added health bonus on level up #402 - [Diggy] Added new level system to replace stone sent to surface #402 - [Diggy] Mining rocks no longer gives stone or coal #402 - [Diggy] Added particles when a biter mines a rock upon spawning #424 - [Diggy] Added bot mining #434 - [Map] Add Tetris map #433 - [Map] Add World Thanksgiving map #433 - [Diggy] Added bot mining levels and rock mining/destruction particles #442 - [Diggy] Bot mining experience #447 - [Core] Added a Market Retailer to manage the market contents of market groups #461 ### Bugfixes - [Diggy] Stones killed by damage no longer spill. #395 - [Core] Fix /kill non-functional if walkabout is disabled. Fix walkabout giving from variable definition. #425 - [Diggy] Improved biter spawning algorithm #408 - [Core] Fix null reference in chat_triggers #431 - [Core] Fix nil ref in train_station_names #441 - [Diggy] Fixed a bunch of performance issues and bugs in Diggy #470 - [Diggy] Fixed antigrief desyncs #467 - [Core] Fix walkabout case of player with no character #474 ### Internal - [Core] Cleanup of code formatting. #413 #415 #414 #412 #411 - [Core] Establishment of a style guide. #396 - [GitHub] Add stickler_ci #435 - [Core] Add server print on admin_prints #430 - [Core] Overhaul config and global.scenario usage #466 - [Core] Add new server module #469 - [Core] Restructured chat_trigger functions #465 ## v1.0.0 - Maine Coon ### Features - [GUI] When admins click the "Report" button in the player list it now jails the player. #399 - [Core] Better buff descriptions in market. #389 - [Core] Using the `@` or `#` symbol before or after someone's name now notifies that person. #387 - [Diggy] Iron axe added to market. #385 ### Bugfixes - [Core] Players who die or disconnect with market buffs no longer keep the buffs on their return. #404 - [Core] Players on walkabout are no longer trapped when they die or log out. #398 - [Diggy] Fixed room loot spill. #388 - [Diggy] Big rocks spawning multiple ores. #384 ### Internal - [Core] Windows line endings converted to unix. #393 - [Core] Changed how commands are logged. #386