--[[ This file is used to choose which styles you want. You may choose up to one of each type shapes, terrain, ores and misc or one of the combined styles by removing uncommenting the line. If you want to add your own module, just add it to the others in this file and your run_*type*_module(event) function will be called. --]] --combined-- --require "locale.gen_combined.island_resort" --require "locale.gen_combined.red_planet_v2" --require "locale.gen_combined.borg_planet_v2" --grilledham's maps --MAP_GEN = require "locale.gen_combined.grilledham_map_gen.presets.mobius_strip" --MAP_GEN = require "locale.gen_combined.grilledham_map_gen.presets.antfarm" --MAP_GEN = require "locale.gen_combined.grilledham_map_gen.presets.creation_of_adam" --MAP_GEN = require "locale.gen_combined.grilledham_map_gen.presets.manhattan" --shapes-- --require "locale.gen_shape.right" --require "locale.gen_shape.up" --require "locale.gen_shape.maze" --require "locale.gen_shape.spiral" --require "locale.gen_shape.threaded_spiral" --require "locale.gen_shape.spiral_tri" --require "locale.gen_shape.spiral2" --require "locale.gen_shape.donut" --require "locale.gen_shape.rectangular_spiral" --require "locale.gen_shape.lattice" --require "locale.gen_shape.infinite_mazes" --require "locale.gen_shape.x_shape" --terrain-- --require "locale.gen_terrain.neko_bridged_rivers" --require "locale.gen_terrain.neko_river_overlay" --ores-- --require "locale.gen_ores.neko_crazy_ores" --require "locale.gen_ores.fluffy_rainbows" --require "locale.gen_ores.glitter_ores" --require "locale.gen_ores.rso.rso_control" --everything else. You may use more than one of these, but beware they might not be compatible miscs = {} --miscs[1] = require "locale.gen_misc.rail_grid" --require "locale.gen_misc.rusky_pvp" local on_chunk_generated = function(event) if run_combined_module == nil then if run_shape_module ~= nil then if run_shape_module(event) then if run_terrain_module ~= nil then run_terrain_module(event) elseif run_ores_module ~= nil then run_ores_module(event) end end else if run_terrain_module ~= nil then run_terrain_module(event) elseif run_ores_module ~= nil then run_ores_module(event) end end for _,v in pairs(miscs) do v.on_chunk_generated(event) end else run_combined_module(event) end end Event.register(defines.events.on_chunk_generated, on_chunk_generated)