local Event = require 'utils.event' local SetupPlayer = {} local config function SetupPlayer.register(cfg) config = cfg Event.add( defines.events.on_player_created, function() local redmew_player_create = global.config.player_create if #cfg.starting_items > 0 then redmew_player_create.starting_items = cfg.starting_items end if not _DEBUG then redmew_player_create.cheats = cfg.cheats end end ) end function SetupPlayer.on_init() game.forces.player.manual_mining_speed_modifier = config.initial_mining_speed_bonus game.forces.player.character_resource_reach_distance_bonus = 1 end return SetupPlayer