local b = require 'map_gen.shared.builders' local beach = require 'map_gen.presets.beach' local RS = require 'map_gen.shared.redmew_surface' local MGSP = require 'resources.map_gen_settings' local degrees = require 'utils.math'.degrees RS.set_map_gen_settings( { MGSP.ore_oil_none, MGSP.cliff_none } ) local start_pound = b.circle(6) start_pound = b.translate(start_pound, 0, -16) start_pound = b.change_tile(start_pound, true, 'water') beach = b.translate(beach, 0, -64) local map = b.any {start_pound, beach, b.translate(b.flip_y(beach), -51200, 0)} map = b.rotate(map, degrees(45)) return map