require "map_gen.shared.generate" local b = require "map_gen.shared.builders" local land = b.rectangle(32,16) local circle = b.circle(4) local patch = b.resource(b.circle(8), "iron-ore") local tree = b.entity(circle, "tree-01") --[[ local shape = b.apply_entity(land, patch) shape = b.apply_entity(shape, tree) ]] local shape = apply_entities(land, {patch, tree}) return shape