local ScenarioInfo = require 'features.gui.info' local RS = require 'map_gen.shared.redmew_surface' local MGSP = require 'resources.map_gen_settings' -- Setup surface and map settings RS.set_map_gen_settings( { MGSP.cliff_none, MGSP.grass_disabled, MGSP.enable_water } ) ScenarioInfo.set_map_name('Rail Grid') ScenarioInfo.set_map_description( [[ Nauvis' factory planners have been disappointed with the recent trend towards rail spaghetti. As such they have enacted rules to enforce neat grid shaped rails and crossings. ]] ) ScenarioInfo.add_map_extra_info( [[ This map has green "city blocks" to enforce construction of rail in a grid pattern. You cannot place rail on any tile type except landfill. There is space at the grid intersections for junctions and turnarounds. There is space for two stations on each side of the grid. ]] )