-- Omitting the math library is a very bad idea require 'utils.math' -- Map layout and config dictate the map you play and the settings in it require 'config' require 'map_layout' -- Specific to RedMew hosts, can be disabled safely if not hosting on RedMew servers require 'features.server' require 'features.server_commands' -- Library modules which, if missing, will cause other feature modules to fail require 'features.base_data' require 'features.player_create' require 'features.user_groups' -- Feature modules, each can be disabled safely require 'features.autodeconstruct' require 'features.chat_triggers' require 'features.corpse_util' require 'features.custom_commands' require 'features.donator_messages' require 'features.train_saviour' require 'features.fish_market' require 'features.free_item_logging' require 'features.nuke_control' require 'features.player_colors' require 'features.reactor_meltdown' require 'features.train_station_names' require 'features.walkabout' -- GUIs the order determines the order they appear from left to right. -- These can be safely disabled if you want less GUI items. -- Some map presets will add GUI modules themselves. require 'features.gui.info' require 'features.gui.player_list' require 'features.gui.poll' require 'features.gui.tag_group' require 'features.gui.tasklist' require 'features.gui.blueprint_helper' require 'features.gui.paint' require 'features.gui.score' require 'features.gui.popup'