local MGSP = require 'resources.map_gen_settings' local config = { scenario_name = 'crashsite-desert', map_gen_settings = { MGSP.sand_only, MGSP.enable_water, { terrain_segmentation = 6, water = 0.25 }, MGSP.starting_area_very_low, MGSP.ore_oil_none, MGSP.enemy_none, MGSP.cliff_none, { property_expression_names = { ['control-setting:moisture:bias'] = '-0.500000' }, autoplace_controls = { trees = { frequency = 6, richness = 1, size = 0.1666666716337204 } } } } } local Scenario = require 'map_gen.maps.crash_site.scenario' return Scenario.init(config)