local function on_tick() if game.tick % 60 == 0 then poll_on_second() walk_distance_on_second() if game.tick % 120 == 0 then pet_on_120_ticks() if game.tick % 1200 == 0 then player_list_on_12_seconds() end elseif game.tick % 180 == 0 then fish_market_on_180_ticks() end end end Event.register(defines.events.on_tick, on_tick)