local ob = require 'map_gen.maps.crash_site.outpost_builder' local level2 = ob.make_1_way { force = 'neutral', [1] = {tile = 'concrete'}, [2] = {tile = 'concrete'}, [3] = {tile = 'concrete'}, [4] = {tile = 'concrete'}, [5] = {tile = 'concrete'}, [6] = {tile = 'concrete'}, [7] = {tile = 'concrete'}, [8] = {entity = {name = 'steel-chest', callback = 'loot'}, tile = 'refined-concrete'}, [9] = {entity = {name = 'steel-chest', callback = 'loot'}, tile = 'refined-concrete'}, [10] = {entity = {name = 'steel-chest', callback = 'loot'}, tile = 'refined-concrete'}, [11] = {entity = {name = 'steel-chest', callback = 'loot'}, tile = 'refined-concrete'}, [12] = {tile = 'concrete'}, [13] = {tile = 'concrete'}, [14] = {entity = {name = 'steel-chest', callback = 'loot'}, tile = 'refined-concrete'}, [15] = {entity = {name = 'steel-chest', callback = 'loot'}, tile = 'refined-concrete'}, [16] = {entity = {name = 'steel-chest', callback = 'loot'}, tile = 'refined-concrete'}, [17] = {entity = {name = 'steel-chest', callback = 'loot'}, tile = 'refined-concrete'}, [18] = {tile = 'concrete'}, [19] = {tile = 'concrete'}, [20] = {entity = {name = 'steel-chest', callback = 'loot'}, tile = 'refined-concrete'}, [21] = {entity = {name = 'steel-chest', callback = 'loot'}, tile = 'refined-concrete'}, [22] = {entity = {name = 'steel-chest', callback = 'loot'}, tile = 'refined-concrete'}, [23] = {entity = {name = 'steel-chest', callback = 'loot'}, tile = 'refined-concrete'}, [24] = {tile = 'concrete'}, [25] = {tile = 'concrete'}, [26] = {entity = {name = 'steel-chest', callback = 'loot'}, tile = 'refined-concrete'}, [27] = {entity = {name = 'steel-chest', callback = 'loot'}, tile = 'refined-concrete'}, [28] = {entity = {name = 'steel-chest', callback = 'loot'}, tile = 'refined-concrete'}, [29] = {entity = {name = 'steel-chest', callback = 'loot'}, tile = 'refined-concrete'}, [30] = {tile = 'concrete'}, [31] = {tile = 'concrete'}, [32] = {tile = 'concrete'}, [33] = {tile = 'concrete'}, [34] = {tile = 'concrete'}, [35] = {tile = 'concrete'}, [36] = {tile = 'concrete'} } local level3 = ob.make_1_way { force = 'neutral', max_count = 6, [1] = {tile = 'concrete'}, [2] = {tile = 'concrete'}, [3] = {tile = 'concrete'}, [4] = {tile = 'concrete'}, [5] = {tile = 'concrete'}, [6] = {tile = 'concrete'}, [7] = {tile = 'concrete'}, [8] = {tile = 'refined-concrete'}, [9] = {tile = 'refined-concrete'}, [10] = {tile = 'refined-concrete'}, [11] = {tile = 'refined-concrete'}, [12] = {tile = 'concrete'}, [13] = {tile = 'concrete'}, [14] = {tile = 'refined-concrete'}, [15] = {entity = {name = 'electric-furnace', callback = 'factory'}, tile = 'refined-concrete'}, [16] = {tile = 'refined-concrete'}, [17] = {tile = 'refined-concrete'}, [18] = {tile = 'concrete'}, [19] = {tile = 'concrete'}, [20] = {tile = 'refined-concrete'}, [21] = {tile = 'refined-concrete'}, [22] = {tile = 'refined-concrete'}, [23] = {tile = 'refined-concrete'}, [24] = {tile = 'concrete'}, [25] = {tile = 'concrete'}, [26] = {tile = 'refined-concrete'}, [27] = {tile = 'refined-concrete'}, [28] = {tile = 'refined-concrete'}, [29] = {tile = 'refined-concrete'}, [30] = {tile = 'concrete'}, [31] = {tile = 'concrete'}, [32] = {tile = 'concrete'}, [33] = {tile = 'concrete'}, [34] = {tile = 'concrete'}, [35] = {tile = 'concrete'}, [36] = {tile = 'concrete'} } local level4 = ob.make_1_way { force = 'neutral', max_count = 1, [1] = {tile = 'concrete'}, [2] = {tile = 'concrete'}, [3] = {tile = 'concrete'}, [4] = {tile = 'concrete'}, [5] = {tile = 'concrete'}, [6] = {tile = 'concrete'}, [7] = {tile = 'concrete'}, [8] = {tile = 'refined-concrete'}, [9] = {tile = 'refined-concrete'}, [10] = {tile = 'refined-concrete'}, [11] = {tile = 'refined-concrete'}, [12] = {tile = 'concrete'}, [13] = {tile = 'concrete'}, [14] = {tile = 'refined-concrete'}, [15] = {entity = {name = 'market', callback = 'market'}}, [16] = {tile = 'refined-concrete'}, [17] = {tile = 'refined-concrete'}, [18] = {tile = 'concrete'}, [19] = {tile = 'concrete'}, [20] = {tile = 'refined-concrete'}, [21] = {tile = 'refined-concrete'}, [22] = {tile = 'refined-concrete'}, [23] = {tile = 'refined-concrete'}, [24] = {tile = 'concrete'}, [25] = {tile = 'concrete'}, [26] = {tile = 'refined-concrete'}, [27] = {tile = 'refined-concrete'}, [28] = {tile = 'refined-concrete'}, [29] = {tile = 'refined-concrete'}, [30] = {tile = 'concrete'}, [31] = {tile = 'concrete'}, [32] = {tile = 'concrete'}, [33] = {tile = 'concrete'}, [34] = {tile = 'concrete'}, [35] = {tile = 'concrete'}, [36] = {tile = 'concrete'} } return { level2, level3, level4 }