local settings = { features = { -- handles item to chests for players when the cross rails train_crossings = { enabled = false }, -- places rails across the gaps train_rails = { enabled = true }, -- creates a perimeter of walls around the four quadrants walls = { enabled = true } }, map = { enemy_debuff = { enemy_evolution = { enabled = true, time_factor = 0.000002, destroy_factor = 0.001, pollution_factor = 0.0000006 }, enemy_expansion = { enabled = true, max_expansion_distance = 5, settler_group_min_size = 5, settler_group_max_size = 20, min_expansion_cooldown = 10 * 3600, max_expansion_cooldown = 90 * 3600 } } }, mapgen = { ores = { autoplace_controls = { coal = { frequency = 2, richness = 0.25, size = 0.66 }, ['copper-ore'] = { frequency = 4, richness = 0.25, size = 0.5 }, ['crude-oil'] = { frequency = 0.5, richness = 0.75, size = 0.66 }, ['iron-ore'] = { frequency = 4, richness = 0.25, size = 0.5 }, stone = { frequency = 1, richness = 0.25, size = 0.5 }, ['uranium-ore'] = { frequency = 0.5, richness = 0.25, size = 0.5 } } }, water = { terrain_segmentation = 0.5, water = 0.5 }, enemy = { autoplace_controls = { ['enemy-base'] = { frequency = 2, richness = 1.2, size = 1.2 } } } } } return settings