.. |
biter_attacks.lua
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Change to number difficulty scaling
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2019-04-16 14:00:30 -04:00 |
builders.lua
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Gradient danger ores
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2021-01-13 21:08:32 +00:00 |
car_body.lua
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keep the player's character
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2019-05-20 15:10:36 +01:00 |
change_landfill_tile.lua
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Fix for possible nil item in on_player_built_tile
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2019-02-24 21:40:08 -05:00 |
chunklist.lua
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Add generate_event_name to event module
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2019-03-03 13:03:24 -05:00 |
danger_ore_banned_entities.lua
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Fixed upvalues
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2019-10-05 17:00:36 +02:00 |
day_night.lua
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Fix lifecycle mistakes
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2019-02-10 22:44:54 -05:00 |
ent_functions.lua
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Add redmew_surface (#631)
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2019-01-16 13:44:55 -05:00 |
entity_placement_restriction.lua
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clean_cursor -> clear_cursor
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2020-11-24 16:39:21 +00:00 |
generate.lua
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Refactor all the danger ore maps
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2020-09-02 12:26:19 +01:00 |
global_builders.lua
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Rename utils and fix requires
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2018-11-27 17:08:26 -05:00 |
hail_hydra.lua
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undo un-intentional indent
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2020-08-09 22:12:38 -04:00 |
loot_items.lua
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Remove removed items/entities.
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2020-11-24 16:39:22 +00:00 |
map_loader.lua
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Add event toggles to debugger, increment version of debuggertron
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2019-02-21 13:43:40 -05:00 |
naughty_words.lua
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removed unsed Game variable
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2019-05-16 12:11:01 +01:00 |
perlin_noise.lua
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Fix linting (#657)
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2019-01-19 11:34:29 -05:00 |
random.lua
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added extra functions
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2018-06-12 17:24:59 +01:00 |
redmew_surface.lua
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removed unsed Game variable
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2019-05-16 12:11:01 +01:00 |
restrict_landfill_tile.lua
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removed unsed Game variable
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2019-05-16 12:11:01 +01:00 |
simplex_noise.lua
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Cleanup map_gen/shared (#421)
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2018-11-21 14:34:19 +01:00 |
spawn_control.lua
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removed unsed Game variable
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2019-05-16 12:11:01 +01:00 |
wreck_items.lua
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Remove removed items/entities.
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2020-11-24 16:39:22 +00:00 |