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RedRafe 8f36ca0ef5 Update water settings in map gen settings (#1463)
* Update water settings in map gen settings

* Remove water_segmented preset
2024-12-02 19:02:40 +00:00

87 lines
2.3 KiB
Lua

local settings = {
features = {
-- handles item to chests for players when the cross rails
train_crossings = {
enabled = false
},
-- places rails across the gaps
train_rails = {
enabled = true
},
-- creates a perimeter of walls around the four quadrants
walls = {
enabled = true
}
},
map = {
enemy_debuff = {
enemy_evolution = {
enabled = true,
time_factor = 0.000002,
destroy_factor = 0.001,
pollution_factor = 0.0000006
},
enemy_expansion = {
enabled = true,
max_expansion_distance = 5,
settler_group_min_size = 5,
settler_group_max_size = 20,
min_expansion_cooldown = 10 * 3600,
max_expansion_cooldown = 90 * 3600
}
}
},
mapgen = {
ores = {
autoplace_controls = {
coal = {
frequency = 2,
richness = 0.25,
size = 0.66
},
['copper-ore'] = {
frequency = 4,
richness = 0.25,
size = 0.5
},
['crude-oil'] = {
frequency = 0.5,
richness = 0.75,
size = 0.66
},
['iron-ore'] = {
frequency = 4,
richness = 0.25,
size = 0.5
},
stone = {
frequency = 1,
richness = 0.25,
size = 0.5
},
['uranium-ore'] = {
frequency = 0.5,
richness = 0.25,
size = 0.5
},
water = {
frequency = 2,
richness = 1,
size = 0.5
}
}
},
enemy = {
autoplace_controls = {
['enemy-base'] = {
frequency = 2,
richness = 1.2,
size = 1.2
}
}
}
}
}
return settings