mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-04 09:42:30 +02:00
57 lines
1.3 KiB
Lua
57 lines
1.3 KiB
Lua
--[[
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Random number generator.
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https://www.codeproject.com/Articles/25172/Simple-Random-Number-Generation
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]]
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local Random = {}
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Random.__index = Random
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function Random.new(seed1, seed2)
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seed1 = seed1 or 36969
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seed2 = seed2 or 18000
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local random = {z = seed1, w = seed2}
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setmetatable(random, Random)
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return random
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end
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local e = 1 / (2 ^ 32 + 2)
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-- return float (0, 1) exclusive
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function Random.next(self)
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local z, w = self.z, self.w
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z = 36969 * bit32.band(z, 65535) + bit32.rshift(z, 16)
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w = 18000 * bit32.band(w, 65535) + bit32.rshift(w, 16)
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self.z, self.w = z, w
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local ret = bit32.lshift(z, 16) + w
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ret = bit32.band(ret, 4294967295)
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return (ret + 1.0) * e
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end
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-- returns int [min, max] inclusive
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function Random.next_int(self, min, max)
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local u = Random.next(self)
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u = u * (max - min + 1) + min
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return math.floor(u)
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end
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function Random.next_from_point(x, y)
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x = 36969 * bit32.band(x, 65535) + bit32.rshift(x, 16)
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y = 18000 * bit32.band(y, 65535) + bit32.rshift(y, 16)
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local ret = bit32.lshift(x, 16) + y
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ret = bit32.band(ret, 4294967295)
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return (ret + 1.0) * e
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end
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function Random.next_int_from_point(x, y, min, max)
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local u = Random.next_from_point(x, y)
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u = u * (max - min + 1) + min
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return math.floor(u)
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end
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return Random
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