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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
RedMew/map_gen/maps
2020-12-08 08:18:31 +00:00
..
crash_site Update events.lua 2020-12-08 08:18:31 +00:00
danger_ores danger_ore_deadlock_beltbox fix name and updates 2020-09-24 20:08:00 +01:00
diggy Fix diggy gui button styles 2020-11-24 20:20:45 +00:00
pacman_grids Change map loading method (#640) 2019-01-31 20:15:41 -05:00
quadrants Remove removed items/entities. 2020-11-24 16:39:22 +00:00
rail_grid Changed rail_grid_restrictions to use Token 2019-10-08 10:51:07 +02:00
space_race Remove removed items/entities. 2020-11-24 16:39:22 +00:00
tetris [Builder] Simple entity removal (#994) 2019-10-14 00:09:47 +02:00
1000x.lua technology renames. 2020-11-24 16:39:22 +00:00
antfarm.lua added map descriptions for diagonal ribbon, bacon islands, and antfarm; fixed stone and coal generation in ribbon 2019-06-19 21:20:43 -05:00
bacon_islands.lua added map descriptions for diagonal ribbon, bacon islands, and antfarm; fixed stone and coal generation in ribbon 2019-06-19 21:20:43 -05:00
beach.lua Update beach.lua 2019-06-10 14:37:13 -05:00
broken_web.lua added documentation for borg planet; map info and description for broken web. 2019-05-27 22:22:24 -05:00
christmas_tree_of_terror.lua ammo-category fixes 2020-11-24 17:45:07 +00:00
concrete_jungle.lua clean_cursor -> clear_cursor 2020-11-24 16:39:21 +00:00
connected_dots.lua Merge branch 'develop' into mapmodify-3 2019-10-17 20:27:42 +02:00
contra_spiral.lua removed diagonal lattice and added descriptions, map preview for contra spiral 2019-05-26 23:47:31 -05:00
cookies.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
crash_site_desert.lua refactor to allow multiple crashsite presets 2019-09-01 20:23:27 -05:00
crash_site_world.lua crashsite world map 2020-02-08 13:47:51 +00:00
crash_site.lua refactor to allow multiple crashsite presets 2019-09-01 20:23:27 -05:00
creation_of_adam2.lua Update creation_of_adam2.lua 2019-11-15 23:06:46 +02:00
creation_of_adam.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
danger_bobangels_ores.lua Refactor all the danger ore maps 2020-09-02 12:26:19 +01:00
danger_bobs_ores.lua Refactor all the danger ore maps 2020-09-02 12:26:19 +01:00
danger_ores.lua Refactor all the danger ore maps 2020-09-02 12:26:19 +01:00
default.lua Added warning in default.lua to help guide newcomers 2019-10-10 11:10:30 +02:00
deprecated_borg_planet_v2.lua Remove removed items/entities. 2020-11-24 16:39:22 +00:00
diagonal_ribbon.lua added map descriptions for diagonal ribbon, bacon islands, and antfarm; fixed stone and coal generation in ribbon 2019-06-19 21:20:43 -05:00
dickbutt.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
diggy.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
dimensions.lua More player -> character 2019-05-02 17:02:53 +02:00
dino_island.lua Update dino_island.lua 2020-04-26 16:22:50 +01:00
dna.lua added map info and disabled landfill on DNA; added map preview and info for double beach 2019-06-20 22:35:51 -05:00
donut.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
double_beach.lua added map info and disabled landfill on DNA; added map preview and info for double beach 2019-06-20 22:35:51 -05:00
factory_squared.lua fixed the shit i broke in the last commit, hopefully 2019-06-20 22:49:09 -05:00
fish_islands.lua Bunch of simple map descriptions 2019-10-10 11:29:28 +02:00
fractal_balls.lua Merge branch 'develop' into map_description_fixes 2019-10-17 23:53:19 +02:00
fruit_loops.lua Merge branch 'develop' into map_description_fixes 2019-10-17 23:53:19 +02:00
gears.lua Fixed whitespace 2019-10-19 00:03:07 +02:00
goat.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
goats_on_goats.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
GoT.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
grid_bot_islands.lua Remove removed items/entities. 2020-11-24 16:39:22 +00:00
grid_islands_rotated.lua Update map_gen/maps/grid_islands_rotated.lua 2019-10-06 17:24:36 +01:00
grid_islands.lua Updated map descriptions and landfill tech from maps named in issue #906 2019-09-11 20:57:39 +01:00
hearts.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
hilbert_water_trap.lua Hilbert Water Trap + Fixes for Hilbert Sand Trap (#998) 2019-10-20 16:23:34 +02:00
HilbertSandTrap.lua Hilbert Water Trap + Fixes for Hilbert Sand Trap (#998) 2019-10-20 16:23:34 +02:00
honeycomb.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
hub_spiral.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
infinite_mazes.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
island_resort.lua Add doc related to water, add enable_water to grass_only maps (maintaining prior functionality) 2019-02-27 15:10:39 -05:00
left.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
line_and_tree.lua [Builder] Simple entity removal (#994) 2019-10-14 00:09:47 +02:00
line_and_trees.lua Removed default ability to use landfill. 2019-02-13 08:23:49 +00:00
lines_and_balls.lua better fix for ores 2019-05-07 19:48:36 +01:00
lines_and_squares.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
lines.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
loading_screen.lua Bunch of simple map descriptions 2019-10-10 11:29:28 +02:00
maltease_crossings.lua Merge branch 'develop' into patch-9 2019-10-17 23:54:40 +02:00
manhattan.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
maori.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
maze_with_rooms.lua Resolve remaining linting warnings/errors 2020-07-31 12:03:34 -04:00
maze.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
meteor_strike_data.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
meteor_strike.lua luacheckrc tweaks to raise warnings when registering events through script, or registering a command through commands 2019-03-04 06:57:08 -05:00
misc_stuff.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
mobius_strip.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
mona_lisa.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
north_america.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
pacman.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
plus.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
quadrants.lua Fixed new line at EoL 2019-02-18 09:38:41 +01:00
rail_grid.lua refactor rail_grid 2019-09-28 14:23:57 +01:00
right.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
ring_of_balls.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
rings_and_boxes.lua luacheckrc tweaks to raise warnings when registering events through script, or registering a command through commands 2019-03-04 06:57:08 -05:00
rocky_road.lua Fix RS requires 2019-05-20 14:54:44 +01:00
rotten_apples.lua ammo-category fixes 2020-11-24 17:45:07 +00:00
sierpinski_carpet.lua Add doc related to water, add enable_water to grass_only maps (maintaining prior functionality) 2019-02-27 15:10:39 -05:00
snake_demo.lua [Snake] Added on_snake_player_died event (#995) 2019-10-11 00:28:40 +02:00
snakey_swamp.lua Deleted Builders.remove_decoratives() from Builders.lua as it was a inferior duplicate of the newly added Builders.remove_map_gen_decoratives(). 2019-10-21 12:21:54 +02:00
snakier_swamp.lua Changes to Snakier_Swamp as proposed by grilledham. 2019-10-21 12:34:01 +02:00
solid_rock.lua Switch to builder function, turn cliffs down. 2019-03-01 14:18:41 -05:00
space_race.lua Added custom mirrored ore generation + Refactoring 2019-10-26 22:09:32 +02:00
spiral2.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
spiral_crossings.lua Merge for rebase 2019-02-16 00:00:18 -05:00
spiral_of_spirals.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
spiral_shape.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
spiral_tri.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
spiral.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
square_spiral_old.lua Update 2019-11-24 20:22:59 +02:00
square_spiral.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
template.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
terra.lua Removed unnecessary comments and replaced useful comments on top of the lines. 2019-11-26 03:26:48 +01:00
terraforming_danger_ores.lua Refactor all the danger ore maps 2020-09-02 12:26:19 +01:00
test.lua Reborn test.lua 2019-03-03 23:20:51 +01:00
tetris.lua Update doc for tetris 2019-02-16 12:49:26 -05:00
threaded_spirals.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
toxic_danger_ore_jungle.lua Toxic Jungle Danger Ores Fixes (#986) 2019-10-04 21:01:11 +02:00
toxic_jungle.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
toxic_science_jungle.lua Remove removed items/entities. 2020-11-24 16:39:22 +00:00
triangle_of_death.lua ammo-category fixes 2020-11-24 17:45:07 +00:00
turkey.lua Update turkey.lua 2019-11-29 09:20:42 -05:00
UK.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
up.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
vanilla.lua Update vanilla.lua 2019-11-12 18:48:37 +02:00
venice.lua Update venice.lua 2020-08-27 20:56:16 +02:00
void_gears.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
web.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
women.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
world_map_thanksgiving.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
world_map.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
x_shape.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
x-cross.lua renamed crosses3 to x-cross 2019-06-19 20:23:24 -05:00