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85 lines
2.6 KiB
Lua
85 lines
2.6 KiB
Lua
-- this
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local Template = {}
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Template.events = {
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--[[--
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When an entity is placed via the template function.
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- event.entity LuaEntity
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]]
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on_placed_entity = script.generate_event_name(),
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--[[--
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Triggers when an 'out-of-map' tile is placed on something else.
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{surface, old_tile={name, position={x, y}}}
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]]
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on_void_added = script.generate_event_name(),
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--[[--
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Triggers when an 'out-of-map' tile is replaced by something else.
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{surface, old_tile={name, position={x, y}}}
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]]
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on_void_removed = script.generate_event_name(),
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}
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--[[--
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Inserts a batch of tiles and then entities.
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@see LuaSurface.set_tiles
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@see LuaSurface.entity
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@param surface LuaSurface to put the tiles and entities on
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@param tiles table of tiles as required by set_tiles
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@param entities table of entities as required by create_entity
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]]
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function Template.insert(surface, tiles, entities)
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local void_removed = {}
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local void_added = {}
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for _, new_tile in pairs(tiles) do
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local current_tile = surface.get_tile(new_tile.position.x, new_tile.position.y)
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local current_is_void = current_tile.name == 'out-of-map'
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local new_is_void = new_tile.name == 'out-of-map'
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if (current_is_void and not new_is_void) then
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table.insert(void_removed, {surface = surface, old_tile = {name = current_tile.name, position = current_tile.position}})
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end
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if (new_is_void and not current_is_void) then
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table.insert(void_added, {surface = surface, old_tile = {name = current_tile.name, position = current_tile.position}})
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end
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end
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surface.set_tiles(tiles)
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for _, event in pairs(void_removed) do
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script.raise_event(Template.events.on_void_removed, event)
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end
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for _, event in pairs(void_added) do
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script.raise_event(Template.events.on_void_added, event)
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end
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local created_entities = {}
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for _, entity in pairs(entities) do
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created_entity = surface.create_entity(entity)
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if (nil == created_entity) then
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error('Failed creating entity ' .. entity.name .. ' on surface.')
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end
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if ('sand-rock-big' == created_entity.name) then
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created_entity.destructible = false
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end
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table.insert(created_entities, created_entity)
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end
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for _, entity in pairs(created_entities) do
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script.raise_event(Template.events.on_placed_entity, {entity = entity})
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end
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end
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return Template
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