mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-12 10:04:40 +02:00
162 lines
4.7 KiB
Lua
162 lines
4.7 KiB
Lua
local Color = require 'resources.color_presets'
|
|
local type = type
|
|
local tonumber = tonumber
|
|
local tostring = tostring
|
|
local gmatch = string.gmatch
|
|
local pairs = pairs
|
|
local concat = table.concat
|
|
local size = table.size
|
|
|
|
local color_key_table = {'r', 'g', 'b', 'a'}
|
|
|
|
local function raw(input)
|
|
return input
|
|
end
|
|
|
|
--- Contains a set of callables that will attempt to sanitize and transform the input
|
|
--- sanitizer = takes any raw input and converts it to the final value used and stored
|
|
--- to_string = takes stored input and converts it to its string representation
|
|
return {
|
|
fraction = {
|
|
toScalar = raw,
|
|
sanitizer = function (input)
|
|
input = tonumber(input)
|
|
|
|
if input == nil then
|
|
return false, {'redmew_settings_util.fraction_invalid_value'}
|
|
end
|
|
|
|
if input < 0 then
|
|
input = 0
|
|
end
|
|
|
|
if input > 1 then
|
|
input = 1
|
|
end
|
|
|
|
return true, input
|
|
end
|
|
},
|
|
string = {
|
|
toScalar = raw,
|
|
sanitizer = function (input)
|
|
if input == nil then
|
|
return true, ''
|
|
end
|
|
|
|
local input_type = type(input)
|
|
if input_type == 'string' then
|
|
return true, input
|
|
end
|
|
|
|
if input_type == 'number' or input_type == 'boolean' then
|
|
return true, tostring(input)
|
|
end
|
|
|
|
return false, {'redmew_settings_util.string_invalid_value'}
|
|
end
|
|
},
|
|
boolean = {
|
|
toScalar = raw,
|
|
sanitizer = function (input)
|
|
local input_type = type(input)
|
|
|
|
if input_type == 'boolean' then
|
|
return true, input
|
|
end
|
|
|
|
if input_type == 'string' then
|
|
if input == '0' or input == '' or input == 'false' or input == 'no' then
|
|
return true, false
|
|
end
|
|
if input == '1' or input == 'true' or input == 'yes' then
|
|
return true, true
|
|
end
|
|
|
|
return true, tonumber(input) ~= nil
|
|
end
|
|
|
|
if input_type == 'number' then
|
|
return true, input ~= 0
|
|
end
|
|
|
|
return false, {'redmew_settings_util.boolean_invalid_value'}
|
|
end
|
|
},
|
|
color = {
|
|
toScalar = function (input)
|
|
if type(input) ~= 'table' then
|
|
return ''
|
|
end
|
|
|
|
local out = {}
|
|
local i = 0
|
|
for _, value in pairs(input) do
|
|
i = i + 1
|
|
out[i] = value
|
|
end
|
|
|
|
return concat(out, ' ')
|
|
end,
|
|
--- accepts either a table or a string
|
|
--- string must be in an "r g b" or "r g b a" format
|
|
--- optionally a preset name may be given instead (from resources/color_presets.lua)
|
|
--- table must contain the "r", "g" and "b" keys and may optionally contain an "a" key
|
|
--- the output will always be a valid color table for Factorio
|
|
sanitizer = function (input)
|
|
if input == nil or input == '' then
|
|
return true, nil
|
|
end
|
|
|
|
local input_type = type(input)
|
|
|
|
if input_type == 'string' then
|
|
local color = Color[input]
|
|
if color and tonumber(input) == nil then
|
|
-- we have some numeric keys in there
|
|
return true, color
|
|
end
|
|
|
|
local data = {}
|
|
local index = 0
|
|
for value in gmatch(input, '%S+') do
|
|
index = index + 1
|
|
if index < 5 then
|
|
value = tonumber(value)
|
|
if value == nil or value < 0 or value > 255 then
|
|
return false, {'redmew_settings_util.color_invalid_string_value'}
|
|
end
|
|
|
|
data[color_key_table[index]] = value
|
|
end
|
|
end
|
|
|
|
if size(data) < 3 then
|
|
return false, {'redmew_settings_util.color_invalid_string_value'}
|
|
end
|
|
|
|
return true, data
|
|
end
|
|
|
|
if input_type == 'table' then
|
|
if size(input) > 4 or not input.r or not input.g or not input.b then
|
|
return false, {'redmew_settings_util.color_invalid_table_value'}
|
|
end
|
|
|
|
local data = {
|
|
r = input.r,
|
|
g = input.g,
|
|
b = input.b
|
|
}
|
|
if input.a then
|
|
data.a = input.a
|
|
end
|
|
|
|
return true, data
|
|
end
|
|
|
|
return false, {'redmew_settings_util.invalid_color_value'}
|
|
end
|
|
},
|
|
}
|