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RedMew/Diggy/Feature/DiggyHole.lua

68 lines
1.7 KiB
Lua

--[[-- info
Provides the ability to "mine" through out-of-map tiles by destroying or
mining rocks next to it.
]]
-- dependencies
local Event = require 'utils.event'
local Scanner = require 'Diggy.Scanner'
local Template = require 'Diggy.Template'
-- this
local DiggyHole = {}
--[[--
Triggers a diggy diggy hole for a given sand-rock-big.
Will return true even if the tile behind it is immune.
@param entity LuaEntity
@param temporary_inventory LuaInventory
]]
local function diggy_hole(entity, temporary_inventory)
if (entity.name ~= 'sand-rock-big') then
return
end
-- prevent the mined ore from reaching the inventory
if (nil ~= temporary_inventory) then
temporary_inventory.clear()
end
local tiles = {}
local rocks = {}
local out_of_map_found = Scanner.scan_around_position(entity.surface, entity.position, 'out-of-map');
for _, position in pairs(out_of_map_found) do
table.insert(tiles, {name = 'dirt-' .. math.random(1, 7), position = {x = position.x, y = position.y}})
table.insert(rocks, {name = 'sand-rock-big', position = {x = position.x, y = position.y}})
end
Template.insert(entity.surface, tiles, rocks, true)
end
--[[--
Registers all event handlers.
]]
function DiggyHole.register(config)
Event.add(defines.events.on_entity_died, function (event)
diggy_hole(event.entity)
end)
Event.add(defines.events.on_player_mined_entity, function (event)
diggy_hole(event.entity, event.buffer)
end)
end
--[[--
Initializes the Feature.
@param config Table {@see Diggy.Config}.
]]
function DiggyHole.initialize(config)
end
return DiggyHole