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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00
RedMew/map_gen/entities
RedRafe 26e1c28dc0
Factorio 2.0 update (#1436)
* Init Factorio 2.0 update

* add credits

* fix test module

* I know luackeck, I know

* Fixes

* Fix bad event.player_index handling

* Hotfixes

* Remove all filter inserters

* Migrate removed items

* Deprecating spidertron control and landfill features
2024-10-22 20:22:35 +01:00
..
deathworld.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
fluffy_rainbows.lua Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
glitter_ores.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
harmonic_gen.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
mines.lua removed unsed Game variable 2019-05-16 12:11:01 +01:00
neko_bridged_rivers.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
neko_crazy_ores.lua Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
neko_river_overlay.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
rail_grid.lua Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
resource_clustertruck.lua Factorio 2.0 update (#1436) 2024-10-22 20:22:35 +01:00
tiny_ores.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
worms.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00