1
0
mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00
RedMew/map_gen
BlueRock (on discord) 2aa7b712ac
Revert change to diggy-clear-void command
Originally proposed change to allow for a numerical surface_index to work with the diggy-clear-void debugging command.   But found that command works as is by using the text 'redmew' as the surface index.   Discarded proposed change and documented example use in comments to help clarify how to use.
2020-08-09 21:15:46 -04:00
..
data Merge pull request #991 from SimonFlapse/concrete_jungle 2020-05-10 16:23:52 -05:00
entities removed unsed Game variable 2019-05-16 12:11:01 +01:00
maps Revert change to diggy-clear-void command 2020-08-09 21:15:46 -04:00
shared Update hail_hydra.lua 2020-08-09 20:58:59 -04:00
terrain Change map loading method (#640) 2019-01-31 20:15:41 -05:00