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RedMew/map_gen/presets/factorio_logo2.lua
2018-01-29 17:43:10 +00:00

29 lines
996 B
Lua

-- Size of the logo.
local scale_factor = 6
-- Distance between islands.
local island_distance_x = 256
local island_distance_y = 128
map_gen_decoratives = false -- Generate our own decoratives
map_gen_rows_per_tick = 8 -- Inclusive integer between 1 and 32. Used for map_gen_threaded, higher numbers will generate map quicker but cause more lag.
-- Recommend to use generate, but generate_not_threaded may be useful for testing / debugging.
--require "map_gen.shared.generate_not_threaded"
require "map_gen.shared.generate"
local pic = require "map_gen.data.presets.factorio_logo2"
local pic = decompress(pic)
local shape = picture_builder(pic)
shape = scale(shape, scale_factor, scale_factor)
local pattern_width = scale_factor * pic.width + island_distance_x
local pattern_height = scale_factor * pic.height + island_distance_y
shape = single_pattern_builder(shape, pattern_width, pattern_height)
shape = change_tile(shape, false, "water")
shape = spawn_fish(shape, 0.008)
return shape