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RedMew/map_gen/presets/creation_of_adam.lua
Matthew 3f8be3151a
Add redmew_surface (#631)
* Add redmew_surface

* Change map_layout to have all maps use redmew_surface

* Maps: switch hardcoded nauvis refs to redmew_surface

* Features: switch hardcoded nauvis refs to redmew_surface

* Per discussion, removal of RSO

* Changes to files based on linting warnings/errors

* ent_functions: remove functions from global scope, ignore remaining linting warnings (~100 remaining)

* borg_planet: ignore linting warnings (88 remaining)

* mazes refactored

* Changed global.lua so events are run in the order they are registered
2019-01-16 13:44:55 -05:00

22 lines
568 B
Lua

local b = require "map_gen.shared.builders"
local pic = require "map_gen.data.presets.creation_of_adam"
pic = b.decompress(pic)
local scale_factor = 3
local shape = b.picture(pic)
shape = b.scale(shape, scale_factor, scale_factor)
local pattern =
{
{ shape , b.flip_x(shape) },
{ b.flip_y(shape), b.flip_xy(shape) }
}
local map = b.grid_pattern(pattern, 2, 2, pic.width * scale_factor, pic.height * scale_factor)
map = b.translate(map, 128 * scale_factor, 26 * scale_factor)
map = b.change_map_gen_collision_tile(map, "water-tile", "grass-1")
return map