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RedMew/map_gen
SimonFlapse e4a4bad3f1 Tweaking diggy settings
Based on initial feedback from latest diggy run (2019-01-28) the following has been tweaked:

* death-penalty increased from 0.2% to 0.35% of total experience. Expected effect is increase from 8-10% of total experience lost mid game to 10-13% of total experience lost. End game effects unknown.

* Price and level tweaking in market
* Personal laser defence added, requested by players
* Exoskeleton added, requested by players

Latest Diggy data shows blue biters at around level 40 -> Increased difficulty without proper steel production

Other: Changed comments to indicate new tweakings
2019-01-29 13:41:55 +01:00
..
combined tetris.control to tetris.scenario 2019-01-25 15:36:15 -05:00
data Added map previews of maps by Jayefuu 2019-01-23 22:16:42 +00:00
Diggy Tweaking diggy settings 2019-01-29 13:41:55 +01:00
misc Remove get_random, add get_random_dictionary_entry, and may we never speak of it again. 2019-01-21 14:28:21 -05:00
ores Fix linting (#657) 2019-01-19 11:34:29 -05:00
presets Merge branch 'crashsite_0.5' of https://github.com/grilledham/RedMew into crashsite_0.5 2019-01-27 17:39:51 +00:00
shape Fix linting (#657) 2019-01-19 11:34:29 -05:00
shared Merge pull request #685 from plague006/chunklist 2019-01-25 08:21:36 -05:00
terrain Fix linting (#657) 2019-01-19 11:34:29 -05:00