mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-12 10:04:40 +02:00
236 lines
7.0 KiB
Lua
236 lines
7.0 KiB
Lua
-- Assorted quality of life improvements that are restricted in scope. Similar to redmew_commands but event-based rather than command-based.
|
|
|
|
-- This file has each module in 3 parts.
|
|
-- The local functions (including at least 1 tokenized function) are located below the "Local functions" comment
|
|
-- The functions which register and remove the events (allowing for runtime enabling/disabling of features) are located below the "Event registers" comment
|
|
-- Lastly the public get/set functions are located after the "Getters/setters" comment
|
|
|
|
-- Dependencies
|
|
local Token = require 'utils.token'
|
|
local Event = require 'utils.event'
|
|
local Utils = require 'utils.core'
|
|
local Global = require 'utils.global'
|
|
local table = require 'utils.table'
|
|
|
|
local config = global.config.redmew_qol
|
|
|
|
-- Localized functions
|
|
local random = math.random
|
|
|
|
-- Local vars
|
|
local Public = {}
|
|
|
|
-- Global registers
|
|
local enabled = {}
|
|
|
|
Global.register(
|
|
{
|
|
enabled = enabled
|
|
},
|
|
function(tbl)
|
|
enabled = tbl.enabled
|
|
end
|
|
)
|
|
|
|
-- Local functions
|
|
|
|
--- When placed, locomotives will get a random color
|
|
local random_train_color =
|
|
Token.register(
|
|
function(event)
|
|
local entity = event.created_entity
|
|
if entity and entity.valid and entity.name == 'locomotive' then
|
|
entity.color = Utils.random_RGB()
|
|
end
|
|
end
|
|
)
|
|
|
|
local function on_init()
|
|
-- Set player force's ghost_time_to_live to an hour. Giving the players ghosts before the research of robots is a nice QOL improvement.
|
|
if config.ghosts_before_research then
|
|
Public.set_ghost_ttl()
|
|
end
|
|
end
|
|
|
|
--- If a newly placed entity is a provider or non-logi chest, set it to only have 1 slot available.
|
|
-- If placed from a bp and the bp has restrictions on the chest, it takes priority.
|
|
local restrict_chest =
|
|
Token.register(
|
|
function(event)
|
|
local entity = event.created_entity
|
|
if entity and entity.valid and (entity.name == 'logistic-chest-passive-provider' or entity.type == 'container') then
|
|
local chest_inventory = entity.get_inventory(defines.inventory.chest)
|
|
if #chest_inventory + 1 == chest_inventory.getbar() then
|
|
chest_inventory.setbar(2)
|
|
end
|
|
end
|
|
end
|
|
)
|
|
|
|
--- Selects a name from the entity backer name, game.players, and regulars
|
|
local function pick_name()
|
|
-- Create a weight table comprised of the backer name, a player's name, and a regular's name
|
|
local random_player = game.players[random(#game.players)]
|
|
if not random_player then
|
|
return
|
|
end
|
|
|
|
local regulars = global.regulars
|
|
local reg
|
|
if table.size(regulars) == 0 then
|
|
reg = nil
|
|
else
|
|
reg = {table.get_random_dictionary_entry(regulars, true), 1}
|
|
end
|
|
local name_table = {
|
|
{false, 8},
|
|
{random_player.name, 1},
|
|
reg
|
|
}
|
|
return table.get_random_weighted(name_table)
|
|
end
|
|
|
|
--- Changes the backer name on an entity that supports having a backer name.
|
|
local change_backer_name =
|
|
Token.register(
|
|
function(event)
|
|
local entity = event.created_entity
|
|
if entity and entity.valid and entity.backer_name then
|
|
entity.backer_name = pick_name() or entity.backer_name
|
|
end
|
|
end
|
|
)
|
|
|
|
local loaders_technology_map = {
|
|
['logistics'] = 'loader',
|
|
['logistics-2'] = 'fast-loader',
|
|
['logistics-3'] = 'express-loader'
|
|
}
|
|
|
|
-- Enables loaders when prerequisite technology is researched.
|
|
local function enable_loaders(event)
|
|
local research = event.research
|
|
local recipe = loaders_technology_map[research.name]
|
|
if recipe then
|
|
research.force.recipes[recipe].enabled = true
|
|
end
|
|
end
|
|
|
|
-- Event registers
|
|
|
|
local function register_random_train_color()
|
|
if enabled.random_train_color then
|
|
return false -- already registered
|
|
end
|
|
enabled.random_train_color = true
|
|
Event.add_removable(defines.events.on_built_entity, random_train_color)
|
|
return true
|
|
end
|
|
|
|
local function register_restrict_chest()
|
|
if enabled.restrict_chest then
|
|
return false -- already registered
|
|
end
|
|
enabled.restrict_chest = true
|
|
Event.add_removable(defines.events.on_built_entity, restrict_chest)
|
|
Event.add_removable(defines.events.on_robot_built_entity, restrict_chest)
|
|
return true
|
|
end
|
|
|
|
local function register_change_backer_name()
|
|
if enabled.change_backer_name then
|
|
return false -- already registered
|
|
end
|
|
enabled.change_backer_name = true
|
|
Event.add_removable(defines.events.on_built_entity, change_backer_name)
|
|
Event.add_removable(defines.events.on_robot_built_entity, change_backer_name)
|
|
return true
|
|
end
|
|
|
|
Event.on_init(on_init)
|
|
|
|
-- Public functions
|
|
|
|
--- Sets a ghost_time_to_live as a quality of life feature: now ghosts
|
|
-- are created on death of entities before robot research
|
|
-- @param force_name string with name of force
|
|
-- @param time number of ticks for ghosts to live
|
|
function Public.set_ghost_ttl(force_name, time)
|
|
force_name = force_name or 'player'
|
|
time = time or (30 * 60 * 60)
|
|
game.forces[force_name].ghost_time_to_live = time
|
|
end
|
|
|
|
--- Sets random_train_color on or off.
|
|
-- @param enable <boolean> true to toggle on, false for off
|
|
-- @return <boolean> Success/failure of command
|
|
function Public.set_random_train_color(enable)
|
|
if enable then
|
|
return register_random_train_color()
|
|
end
|
|
Event.remove_removable(defines.events.on_built_entity, random_train_color)
|
|
enabled.random_train_color = false
|
|
return true
|
|
end
|
|
|
|
--- Return status of restrict_chest
|
|
function Public.get_random_train_color()
|
|
return enabled.random_train_color or false
|
|
end
|
|
|
|
--- Sets restrict_chest on or off.
|
|
-- @param enable <boolean> true to toggle on, false for off
|
|
-- @return <boolean> Success/failure of command
|
|
function Public.set_restrict_chest(enable)
|
|
if enable then
|
|
return register_restrict_chest()
|
|
else
|
|
Event.remove_removable(defines.events.on_built_entity, restrict_chest)
|
|
Event.remove_removable(defines.events.on_robot_built_entity, restrict_chest)
|
|
enabled.restrict_chest = false
|
|
return true
|
|
end
|
|
end
|
|
|
|
--- Return status of restrict_chest
|
|
function Public.get_restrict_chest()
|
|
return enabled.restrict_chest or false
|
|
end
|
|
|
|
--- Sets backer_name on or off.
|
|
-- @param enable <boolean> true to toggle on, false for off
|
|
-- @return <boolean> Success/failure of command
|
|
function Public.set_backer_name(enable)
|
|
if enable then
|
|
return register_change_backer_name()
|
|
else
|
|
Event.remove_removable(defines.events.on_built_entity, change_backer_name)
|
|
Event.remove_removable(defines.events.on_robot_built_entity, change_backer_name)
|
|
enabled.change_backer_name = false
|
|
return true
|
|
end
|
|
end
|
|
|
|
--- Return status of backer_name
|
|
function Public.get_backer_name()
|
|
return enabled.change_backer_name or false
|
|
end
|
|
|
|
-- Initial event setup
|
|
|
|
if config.random_train_color then
|
|
register_random_train_color()
|
|
end
|
|
if config.restrict_chest then
|
|
register_restrict_chest()
|
|
end
|
|
if config.backer_name then
|
|
register_change_backer_name()
|
|
end
|
|
|
|
if config.loaders then
|
|
Event.add(defines.events.on_research_finished, enable_loaders)
|
|
end
|
|
|
|
return Public
|