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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00
The RedMew scenario code for Factorio. https://redmew.com/
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Jayefuu 4b2510cc47
Updated crash site /restart command so that guests and regulars can call it when map is cleared
Updated crash site /restart command so that guests and regulars can call it when map is cleared
- Only admin can abort, once the map is cleared.
- Guests and Regular can both call /restart when all enemy units and structures are dead
- Tested on S10 by running this command:
/c local surface=game.player.surface
for key, entity in pairs(surface.find_entities_filtered({force="enemy"})) do
	entity.destroy()
end
- Need to merge into develop to test on live server in case conditions at the end of the game are different
- Thought about adding rocket launched condition but decided against it.
2020-09-23 11:14:36 +01:00
.github Change CI from travis to GitHub Actions 2020-07-31 10:37:35 -04:00
.travis Fix typo 2019-03-04 14:52:52 -05:00
docs Docs into wiki (#510) 2018-12-06 12:27:29 +01:00
features Change paint tool to use coloured concrete. 2020-09-13 12:40:09 +01:00
locale Change paint tool to use coloured concrete. 2020-09-13 12:40:09 +01:00
map_gen Updated crash site /restart command so that guests and regulars can call it when map is cleared 2020-09-23 11:14:36 +01:00
resources Change paint tool to use coloured concrete. 2020-09-13 12:40:09 +01:00
utils Fix PriorityQueue to no longer store function in global. 2020-05-29 12:20:49 +01:00
.gitattributes Add sh and yml filetypes to .gitattributes 2019-01-27 21:38:07 -05:00
.gitignore Remove map_selection.lua, tweak build script 2019-02-01 11:03:02 -05:00
.luacheckrc Update .luacheckrc 2020-08-11 18:41:08 +03:00
.travis.yml Prerelease to false 2020-08-30 17:09:42 -04:00
config.lua Change paint tool to use coloured concrete. 2020-09-13 12:40:09 +01:00
CONTRIBUTING.md Add guidelines for contributing to redmew (#406) 2018-11-20 11:48:07 +01:00
control.lua Add landfill remove feature. 2020-09-09 20:24:49 +01:00
LICENSE Remove user guide from license 2018-08-25 02:55:55 -04:00
map_selection.lua.sample Add map_selection.lua.sample 2019-02-01 08:47:59 -05:00
README.md Clarification in readme 2020-08-30 17:22:38 -04:00
redmew_git_banner.png Iterate banner 2019-02-20 02:11:53 -05:00

Build Status Discord Downloads License Activity Level Crowdin

RedMew

Quick note:

Downloads of the repository and the source code in releases require the file map_selection.lua.sample to be renamed to map_selection.lua. Release assets named for maps have this file built in.

RedMew

RedMew is a Factorio community that hosts custom servers, maps in different shapes and sizes, scripted scenarios and modded servers. All of the games hosted are available to the public and our community is meant for players of all skill levels and experience. You can find out servers by searching for "RedMew" in the multiplayer lobby.

The Community

You can join the RedMew community on Discord by visiting http://redmew.com/discord

To join a RedMew Factorio server, follow the following steps in Factorio:

  • From the main menu, press "Play"
  • In the next window press "Multiplayer"
  • Next select "Browse public games" (this requires a factorio account and may prompt you to log in)
  • In the list of "Browse games" you can filter for "RedMew" and you will see all RedMew hosted maps

Note

: Not every server in this list will be official. If you're in doubt, join our Discord and ask.

Documentation

Looking for a way to play a RedMew scenario yourself? Check out our wiki!.

Are you a Content Creator looking to play a RedMew scenario? Visit the Content Creator Guide!

Contributing

If you wish to contribute, don't hesitate to make a Pull Request or open an issue. When in doubt, you can always ask on Discord.

License

The RedMew codebase is licensed under the GPL3 License.