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RedMew/map_gen/maps/crash_site
Jayefuu 4b2510cc47
Updated crash site /restart command so that guests and regulars can call it when map is cleared
Updated crash site /restart command so that guests and regulars can call it when map is cleared
- Only admin can abort, once the map is cleared.
- Guests and Regular can both call /restart when all enemy units and structures are dead
- Tested on S10 by running this command:
/c local surface=game.player.surface
for key, entity in pairs(surface.find_entities_filtered({force="enemy"})) do
	entity.destroy()
end
- Need to merge into develop to test on live server in case conditions at the end of the game are different
- Thought about adding rocket launched condition but decided against it.
2020-09-23 11:14:36 +01:00
..
outpost_data 0.17.60 oil changes 2019-07-30 17:30:47 +01:00
presets crashsite world map 2020-02-08 13:47:51 +00:00
blueprint_extractor.lua Command descriptions 2019-03-03 17:21:59 -05:00
commands.lua Updated crash site /restart command so that guests and regulars can call it when map is cleared 2020-09-23 11:14:36 +01:00
crash_site_toast.lua removed unused variables 2019-03-08 17:49:06 +00:00
cutscene.lua update link 2020-07-18 12:57:57 +03:00
entity_died_events.lua spidertron bot spawn 2020-08-17 21:34:24 -04:00
outpost_builder.lua Cleanup of player stats functions 2019-05-31 23:18:19 +02:00
scenario.lua crashsite world map 2020-02-08 13:47:51 +00:00
weapon_balance.lua small balance change 2020-04-18 01:38:31 -04:00