mirror of
https://github.com/Refactorio/RedMew.git
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68 lines
2.0 KiB
Lua
68 lines
2.0 KiB
Lua
require "util"
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require "config"
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require "utils.utils"
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require "utils.list_utils"
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require "base_data"
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require "user_groups"
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require "info"
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require "player_list"
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require "poll"
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require "band"
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require "fish_market"
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require "train_station_names"
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require "score"
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require "map_layout"
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require "nuke_control"
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require "walk_distance"
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require "follow"
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require "custom_commands"
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require "tasklist"
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require "autodeconstruct"
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require "corpse_util"
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require "reactor_meltdown"
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require "screenshot"
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local Event = require "utils.event"
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local function player_joined(event)
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local player = game.players[event.player_index]
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player.insert { name = "raw-fish", count = 4 }
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player.insert { name = "iron-gear-wheel", count = 8 }
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player.insert { name = "iron-plate", count = 16 }
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player.print("Welcome to our Server. You can join our Discord at: redmew.com/discord")
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player.print("And remember.. Keep Calm And Spaghetti!")
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end
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function walkabout(player_name, distance)
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game.player.print("This command moved to /walkabout.")
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end
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local hodor_messages = {{"Hodor.", 16}, {"Hodor?", 16},{"Hodor!", 16}, {"Hodor! Hodor! Hodor! Hodor!", 4}, {"Hodor :(",4}, {"Hodor :)",4}, {"HOOOODOOOR!", 4}, {"( ͡° ͜ʖ ͡°)",1}, {"☉ ‿ ⚆",1}}
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local message_weight_sum = 0
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for _,w in pairs(hodor_messages) do
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message_weight_sum = message_weight_sum + w[2]
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end
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function hodor(event)
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local message = event.message:lower()
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if message:match("hodor") then
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local index = math.random(1, message_weight_sum)
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local message_weight_sum = 0
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for _,m in pairs(hodor_messages) do
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message_weight_sum = message_weight_sum + m[2]
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if message_weight_sum >= index then
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game.print("Hodor: " .. m[1])
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return
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end
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end
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end
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if message:match("discord") then
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if game.player then
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game.player.print("Did you ask about our discord server?")
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game.player.print("You can find it here: redmew/discord")
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end
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end
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end
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Event.add(defines.events.on_player_created, player_joined)
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Event.add(defines.events.on_console_chat, hodor)
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