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RedMew/features/player_create.lua

33 lines
1.1 KiB
Lua

local Game = require 'utils.game'
local Event = require 'utils.event'
local info = require 'features.gui.info'
local join_msgs = require 'resources.join_messages'
local function player_created(event)
local player = Game.get_player_by_index(event.player_index)
if not player or not player.valid then
return
end
if (global.config.fish_market.enable) then
player.insert {name = MARKET_ITEM, count = 10}
end
player.insert {name = 'iron-gear-wheel', count = 8}
player.insert {name = 'iron-plate', count = 16}
player.print('Welcome to this map created by the RedMew team. You can join our discord at: redmew.com/discord')
player.print('Click the question mark in the top left corner for server infomation and map details.')
player.print(table.get_random_weighted(join_msgs, 1, 2))
local gui = player.gui
gui.top.style = 'slot_table_spacing_horizontal_flow'
gui.left.style = 'slot_table_spacing_vertical_flow'
if info ~= nil then
info.show_info({player = player})
end
end
Event.add(defines.events.on_player_created, player_created)