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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
RedMew/locale/en/redmew_features.cfg
Simon 5a45ff1729
Quadrants balance update (#863)
* Fix for hydra worms destroying base

Also include a force disable of research for all quadrants to prevent a save mitigation bug from a factorio version to another.

* Fixed wrong worm tier

* Mapgen settings and market locale

Added mapgen settings based on feedback

Added [retailer] market_name to use in rendering the market name over the market. Key has been added in en, de and da with translations.

Indentation fix

* Fixed floating 'a'

* Fixed global variable

* Updated item to chest

Made it more clear what happens when you cross the border in a train

Also added a GPS coordinate for the spawned chest

* Bug fixes for chests spawn

* Gave buttons uid_name()

* Removed debug statements

* Fixed Item to chest

People think the previous behavior was a glitch so I've changed it to align with their expectations.

Also increased evolution factor from pollution a bit

* fixed game.player

* Added crafting_queue_size check

* Updated enemy settings

* Merged map_settings and mapgen_settings, added wall

* Merged map_settings and mapgen_settings

* Added three toggles to settings, disabled item to chest when traveling in trains

* Game.get_player_by_index converted to game.get_player

* Added charting and removed unused variable 'Game'

* Fixed for 0.17.35
https://forums.factorio.com/70188

* Fix for 0.17.35

* Added comments to force new CI build

* fixed missing player_inventory -> character_inventory
2019-05-03 00:40:45 +02:00

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INI

# This file holds all the locale strings for non-gui features
[donator]
death_message=__1__ has perished and will be missed by all, but wanted to share this last message:
[admin_commands]
toggle_cheat_mode=Cheat mode set to __1__
regular_add_success=__1__ promoted __2__ to regular.
regular_add_notify_target=You have been promoted to regular. This rank opens up some commands which require regular rank such as /redmew-colors. We invite you to find more by using /help and exploring the commands.
regular_add_fail=__1__ is already rank __2__.
regular_add_fail_probation=Cannot promote someone on probation to regular. You must remove them from probation and then promote them.
regular_remove_success=__1__ demoted __2__ to __3__.
regular_remove_notify_target=Your regular rank has been removed.
regular_remove_fail=__1__ is rank __2__ their regular status cannot be removed.
probation_add_success=__1__ put __2__ on probation.
probation_add_notify_target=You have been placed on probation. You have limited access to normal functions.
probation_add_fail=__1__ already has probation rank or lower.
probation_add_fail_admin=You failed to put your fellow admin on probation. Shame on you for trying.
probation_warn_admin=__1__ tried to put you on probation, can you believe that shit?
probation_remove_notify_target=Your probation status has been removed and you are once again allowed to use basic redmew commands.
probation_remove_success=__1__ took __2__ off of probation.
probation_remove_fail=__1__ is not on probation.
invoke_fail_no_location=Unable to find suitable location to teleport your target to.
invoke_announce=__1__, get your ass over here!
tp_fail_no_location=Unable to find suitable location to teleport to.
tp_player_announce=__1__! watcha doin'?!
tp_player_success=You have teleported to __1__
tp_ent_fail_no_ent=No entity under cursor.
tp_end_success=Teleporting to your selected entity.
tp_mode_off=tp mode is now off
tp_mode_on=tp mode is now on - place a ghost entity to teleport there.
destroy_success=__1__ destroyed
destroy_fail=Nothing found to destroy. (You must have an entity under your cursor when you hit enter)
[redmew_commands]
whois_formatter=__1__\n__2__\n__3__\n__4__\n__5__\n__6__\n__7__\n__8__\n__9__\n__10__\n__11__\n__12__\n__13__\n__14__\n__15__\n__16__\n
kill_fail_suicide_no_character=Sorry, you don't have a character to kill.
kill_fail_target_no_character=Sorry, __1__ doesn't have a character to kill.
kill_fail_no_perm=Sorry you don't have permission to use the kill command on other players.
afk_no_afk=No players afk.
zoom_fail=You must give zoom a number.
find_player_fail_no_character=Sorry, __1__ doesn't have a character to find.
show_rail_block_success=show_rail_block_visualisation set to __1__
server_time_fail=Server time is not available, is this game running on a Redmew server?
print_version_from_source=This map was created from source code, only releases (zips with names) and server saves have versions
[donator_commands]
add_message_fail_not_string=Must enter a value to set as message.
add_message_success=Message added: __1__
delete_message_fail_not_number=Must enter a number to delete.
delete_message_success=Message deleted: __1__
delete_message_fail_no_message=No message to delete.
list_message_no_messages=No messages listed.
donator_message_wrong_arg1=Correct use: /donator-welcome-message add|delete|list
donator_welcome_message_help=Adds, deletes, or lists donator on-welcome messages.
donator_death_message_help=Adds, deletes, or lists donator on-death messages.
[apocalypse]
run_twice=The game has been saved, run the command again to commence the apocalypse.
apocalypse_begins=The ground begins to rumble. It seems as if the world itself is coming to an end.
apocalypse_already_running=The apocalypse has already begun. There is nothing more to do in this world.
toast_message=The end times are here. The four biters of the apocalypse have been summoned. Repent as the aliens take back what is theirs.
[nuke_control]
train_warning=__1__ used a train to destroy another train and has been warned.
train_player_warning=You have destroyed another train with yours.\nRepeated infractions will be punished.
train_jailing=__1__ used a train to destroy another train and has been jailed.
multiple_passengers=Note: There were __1__ players in the train and any could have been controlling it: __2__
[meltdown]
is_enabled=Reactor meltdown is enabled.
is_disabled=Reactor meltdown is disabled.
enable=Reactor meltdown enabled.
disable=Reactor meltdown disabled.
error_not_on_off=You must set meltdown to on or off.
[player_colors]
color_saved=Your color has been saved. Any time you join a redmew server your color will automatically be set.
color_saved_advert=__1__ has saved their color server-side for future maps. You can do the same! Check out /help redmew-color
color_reset=Your saved color (if you had one) has been removed.
color_random=Your color has been changed to: __1__
fail_wrong_argument=Only set, reset, and random are accepted arguments
[performance]
fail_wrong_argument=Scale must be a valid number ranging from 0.05 to 1
stat_preamble=## - Game speed changed to compensate for UPS drops and players trying to catch up.
generic_stat=## - __1__: __2__
output_formatter=## - __1__: __2__ -- __3__: __4__ -- __5__: __6__
game_speed=Game speed
running_speed=Running speed
manual_mining_speed=Manual mining speed
manual_crafting_speed=Manual crafting speed
[chat_triggers]
discord=Did you ask about our discord server?\nYou can find it here: redmew.com/discord
patreon=Did you ask about our patreon?\nYou can find it here: patreon.com/redmew
donate=Did you ask about donating to the server?\nYou can find our patreon here: patreon.com/redmew
grief=To report grief please use the /report function.\nIf no admins are online use #helpdesk-and-moderation on the discord and make sure the @mention the appropriate role.
mention_success=__1__ __2__ mentioned __3__!
mention_fail_mention_self=__1__ Can't mention yourself!
mention_not_found_plural=__1__ Players not found: __2__
mention_not_found_singular=__1__ Player not found: __2__
[player_onboarding]
teach_toast=This is a feature in RedMew called a toast!\nThey're little pieces of information that pop up.\nYou can dismiss it by waiting or by clicking on it.
teach_chat=To chat with other players, press the __CONTROL__toggle-console__ key on your keyboard.\nThe default key on English keyboards is the grave (`) and is below the ESC key.\nThis key can be changed in __1__ -> __2__ -> __3__.
[retailer]
market_name=Market
[biter_attacks]
first_rocket_launch_attack=The ground rumbles as the first rocket is launched.. But there's more.. The rocket is out of sight but the ground continues to tremble. An attack is coming, bigger than any previous.
rocket_launch_attack=The locals launch another attack as our next rocket takes off.
biter_command_success=An attack against __1__ has been ordered.
[player_quick_bars]
save_bars=Your quick bars have been saved to the server.
load_bars=Attempting to load bars from server...
delete_bars=Saved data has been removed from the server.
incompatible_item=Incompatible item found in saved date and will not be loaded: __1__