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RedMew/map_gen/presets/creation_of_adam2.lua
2018-11-06 13:09:21 +01:00

34 lines
883 B
Lua

local b = require 'map_gen.shared.builders'
local pic = require 'map_gen.data.presets.creation_of_adam2'
local degrees = require "utils.math".degrees
--local pic = require "map_gen.data.presets.sistine_chapel_ceiling"
pic = b.decompress(pic)
local shape = b.picture(pic)
--map = b.change_map_gen_collision_tile(map, "water-tile", "grass-1")
local pattern = {
{shape, b.flip_x(shape)},
{b.flip_y(shape), b.flip_xy(shape)}
}
local map = b.grid_pattern(pattern, 2, 2, pic.width - 1, pic.height - 1)
map = b.translate(map, 222, 64)
local rainbows = require 'map_gen.ores.fluffy_rainbows'
local rainbow1 = b.translate(rainbows, 1000000, 1000000)
local rainbow2 = b.translate(rainbows, 2000000, 2000000)
rainbow2 = b.rotate(rainbow2, degrees(45))
rainbow2 = b.scale(rainbow2, 0.5)
map = b.apply_entities(map, {rainbow1, rainbow2})
map = b.fish(map, 0.00125)
return map