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RedMew/utils/Task.lua
2018-01-28 18:33:25 +00:00

89 lines
2.6 KiB
Lua

-- Threading simulation module
-- Task.sleep()
-- @author Valansch
-- github: https://github.com/Valansch/RedMew
-- ======================================================= --
local Queue = require "utils.Queue"
local Task = {}
local function set_new_next_async_callback_time()
global.next_async_callback_time = global.callbacks[1].time
for index, callback in pairs(global.callbacks) do
if callback.time < global.next_async_callback_time then
global.next_async_callback_time = callback.time
end
end
end
global.callbacks = {}
global.next_async_callback_time = -1
global.task_queue = global.task_queue or Queue.new()
global.total_task_weight = 0
local function on_tick()
local queue = global.task_queue
for i = 1, get_task_per_tick() do
local task = Queue.peek(queue)
if task ~= nil then
local success, result = pcall(_G[task.func_name], task.params) -- result is error if not success else result is a boolean for if the task should stay in the queue.
if not success then
log(result)
Queue.pop(queue)
global.total_task_weight = global.total_task_weight - task.weight
elseif not result then
Queue.pop(queue)
global.total_task_weight = global.total_task_weight - task.weight
end
end
end
if game.tick == global.next_async_callback_time then
for index, callback in pairs(global.callbacks) do
if game.tick == callback.time then
pcall(callback.callback, callback.params)
table.remove(global.callbacks, index)
if #global.callbacks == 0 then
global.next_async_callback_time = -1
else
set_new_next_async_callback_time()
end
end
end
end
end
function get_task_per_tick()
local size = global.total_task_weight
local apt = math.floor(math.log10(size + 1))
if apt < 1 then
return 1
else
return apt
end
end
function Task.set_timeout_in_ticks(ticks, callback, params)
local time = game.tick + ticks
if global.next_async_callback_time == -1 or global.next_async_callback_time > time then
global.next_async_callback_time = time
end
if #global.callbacks == 0 then
end
table.insert(global.callbacks, {time = time, callback = callback, params = params})
end
function Task.set_timeout(sec, callback, params)
Task.set_timeout_in_ticks(60 * sec, callback, params)
end
function Task.queue_task(func_name, params, weight)
weight = weight or 1
global.total_task_weight = global.total_task_weight + weight
Queue.push(global.task_queue, {func_name = func_name, params = params, weight = weight})
end
Event.register(defines.events.on_tick, on_tick)
return Task