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RedMew/map_gen/maps/space_race/config.lua
2019-10-12 13:29:11 +02:00

72 lines
2.5 KiB
Lua

local Config = {
version = 'v0.2',
players_needed_to_start_game = 4,
bootstrap_period = 60 * 60 * 10, -- 10 minutes
player_kill_reward = 25,
entity_kill_rewards = {
['default'] = 1,
['wooden-chest'] = 0,
['gun-turret'] = 5,
['laser-turret'] = 10,
['flamethrower-turret'] = 8,
['artillery-turret'] = 50,
['artillery-wagon'] = 30,
['locomotive'] = 10,
['cargo-wagon'] = 5,
['fluid-wagon'] = 5,
['radar'] = 5
},
disabled_research = {
['military'] = {player = 2, entity = 8},
['military-2'] = {player = 6, entity = 24, unlocks = 'military'},
['military-3'] = {player = 12, entity = 48, unlocks = 'military-2'},
['military-4'] = {player = 24, entity = 96, unlocks = 'military-3'},
['stone-walls'] = {player = 2, entity = 8, invert = true},
['heavy-armor'] = {player = 12, entity = 48, invert = true},
['artillery-shell-range-1'] = nil
},
disabled_recipes = {
'tank',
'rocket-silo'
},
entity_drop_amount = {
--NEEDS BALANCING!
['biter-spawner'] = {low = 2, high = 10, chance = 1},
['spitter-spawner'] = {low = 2, high = 10, chance = 1},
['small-worm-turret'] = {low = 2, high = 5, chance = 0.5},
['medium-worm-turret'] = {low = 5, high = 7, chance = 0.5},
['big-worm-turret'] = {low = 5, high = 10, chance = 0.5},
['behemoth-worm-turret'] = {low = 5, high = 15, chance = 0.4},
-- default is 0, no chance of coins dropping from biters/spitters
['small-biter'] = {low = 1, high = 2, chance = 0.05},
['small-spitter'] = {low = 2, high = 3, chance = 0.05},
['medium-spitter'] = {low = 3, high = 6, chance = 0.05},
['big-spitter'] = {low = 5, high = 15, chance = 0.05},
['behemoth-spitter'] = {low = 20, high = 30, chance = 0.05},
['medium-biter'] = {low = 3, high = 5, chance = 0.05},
['big-biter'] = {low = 3, high = 8, chance = 0.05},
['behemoth-biter'] = {low = 8, high = 10, chance = 0.05}
},
turret_active_delays = {
['ammo-turret'] = 60 * 3,
['electric-turret'] = 60 * 10,
['fluid-turret'] = 60 * 5,
['artillery-turret'] = 60 * 60
},
warning_on_built = {
['artillery-turret'] = true,
['artillery-wagon'] = true,
['tank'] = true
},
neutral_entities = {
['wooden-chest'] = true
},
snake = {
size = 45,
max_food = 8,
speed = 30
}
}
return Config