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RedMew/map_gen
Jayefuu 75a8323fd0 Updated the starting pollution multiplier
The new meta sucks. No one builds any walls or defences. Players can go 3 or 4 hours with no attacks so long as they craft nothing.

Now that the pollution from outposts is generated at position = {0,0}.... let's try a very small amount of pollution for every outpost captured to force at least a small amount of defences to be built.

This will be MUCH less pollution than if all of the items they get free were made in base, but it will still force at least a few defenses or clearing of nearby bases.

Starting with a value of 10 to see how it goes.
2021-09-27 22:09:15 +01:00
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data Remove credits from venice map. (#1244) 2021-09-25 13:48:02 +01:00
entities removed unsed Game variable 2019-05-16 12:11:01 +01:00
maps Updated the starting pollution multiplier 2021-09-27 22:09:15 +01:00
shared Add danger_ore_one_direction. 2021-08-01 14:57:12 +01:00
terrain Change map loading method (#640) 2019-01-31 20:15:41 -05:00