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33 lines
1.1 KiB
Lua
33 lines
1.1 KiB
Lua
local Game = require 'utils.game'
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local Event = require 'utils.event'
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local info = require 'features.gui.info'
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local join_msgs = require 'resources.join_messages'
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local function player_created(event)
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local player = Game.get_player_by_index(event.player_index)
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if not player or not player.valid then
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return
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end
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if (global.scenario.config.fish_market.enable) then
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player.insert {name = MARKET_ITEM, count = 10}
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end
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player.insert {name = 'iron-gear-wheel', count = 8}
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player.insert {name = 'iron-plate', count = 16}
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player.print('Welcome to this map created by the RedMew team. You can join our discord at: redmew.com/discord')
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player.print('Click the question mark in the top left corner for server infomation and map details.')
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player.print(table.get_random_weighted(join_msgs, 1, 2))
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local gui = player.gui
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gui.top.style = 'slot_table_spacing_horizontal_flow'
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gui.left.style = 'slot_table_spacing_vertical_flow'
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if info ~= nil then
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info.show_info({player = player})
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end
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end
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Event.add(defines.events.on_player_created, player_created)
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