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RedMew/map_gen/maps/diggy/feature/restart_command.lua
Jayefuu 6f679ced7d
Add Diggy automatic restart (#1264)
- Added a discord role to automatically ping diggy users
- Added role to role reactions on carlbot
- Added diggy specific restart command
2021-12-19 14:38:49 +00:00

68 lines
2.7 KiB
Lua

local Discord = require 'resources.discord'
local Server = require 'features.server'
local Core = require 'utils.core'
local Restart = require 'features.restart_command'
local Global = require 'utils.global'
local Color = require 'resources.color_presets'
local restart_difficulty
Global.register_init({},
function(tbl)
tbl.restart_difficulty = math.random(5, 15) -- mining productivity 5 costs 5k of each science (1x tech multiplier), mining productivity 15 costs 30k of each science.
end,
function(tbl)
restart_difficulty = tbl.restart_difficulty
end)
return function(config)
-- Use these on live to ping @diggy role in #map-promotion channel
local map_promotion_channel = Discord.channel_names.map_promotion
local diggy_role_mention = Discord.role_mentions.diggy
-- Use these instead if testing new restart features so as to not ping @diggy role:
--local map_promotion_channel = Discord.channel_names.bot_playground
--local diggy_role_mention = Discord.role_mentions.test
Restart.set_start_game_data({type = Restart.game_types.scenario, name = config.scenario_name or 'diggy-next'})
local function can_restart(player)
local adjusted_difficulty = restart_difficulty - 1 --because the labels in game are different from the technologies[].level. This adjusts the printed messages so it's correct for player.
if player.admin then
if game.forces.player.technologies["mining-productivity-4"].level < restart_difficulty then
player.print("Victory condition overriden. Did not reach Mining Productivity "..adjusted_difficulty,Color.fail)
else
player.print("Victory condition reached: Mining Productivity: "..adjusted_difficulty,Color.success)
end
return true
end
if game.forces.player.technologies["mining-productivity-4"].level < restart_difficulty then
player.print({'command_description.diggy_restart_condition_not_met', adjusted_difficulty},Color.fail)
return false
end
return true
end
local function restart_callback()
local start_game_data = Restart.get_start_game_data()
local new_map_name = start_game_data.name
local time_string = Core.format_time(game.ticks_played)
local message = {
diggy_role_mention,
' **Diggy has just restarted! Previous map lasted: ',
time_string,
'!\\n',
'Next map: ',
new_map_name,
'**'
}
message = table.concat(message)
Server.to_discord_named_raw(map_promotion_channel, message)
end
Restart.register(can_restart, restart_callback)
end