1
0
mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00
RedMew/map_gen/presets/venice.lua
Matthew 3f8be3151a
Add redmew_surface (#631)
* Add redmew_surface

* Change map_layout to have all maps use redmew_surface

* Maps: switch hardcoded nauvis refs to redmew_surface

* Features: switch hardcoded nauvis refs to redmew_surface

* Per discussion, removal of RSO

* Changes to files based on linting warnings/errors

* ent_functions: remove functions from global scope, ignore remaining linting warnings (~100 remaining)

* borg_planet: ignore linting warnings (88 remaining)

* mazes refactored

* Changed global.lua so events are run in the order they are registered
2019-01-16 13:44:55 -05:00

14 lines
263 B
Lua

local b = require "map_gen.shared.builders"
local pic = require "map_gen.data.presets.venice"
pic = b.decompress(pic)
local map = b.picture(pic)
map = b.translate(map, 90, 190)
map = b.scale(map, 2, 2)
map = b.change_tile(map, false, "deepwater")
return map