mirror of
https://github.com/Refactorio/RedMew.git
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3f8be3151a
* Add redmew_surface * Change map_layout to have all maps use redmew_surface * Maps: switch hardcoded nauvis refs to redmew_surface * Features: switch hardcoded nauvis refs to redmew_surface * Per discussion, removal of RSO * Changes to files based on linting warnings/errors * ent_functions: remove functions from global scope, ignore remaining linting warnings (~100 remaining) * borg_planet: ignore linting warnings (88 remaining) * mazes refactored * Changed global.lua so events are run in the order they are registered
85 lines
2.7 KiB
Lua
85 lines
2.7 KiB
Lua
-- dependencies
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local Config = require 'map_gen.Diggy.Config'
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local ScenarioInfo = require 'features.gui.info'
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local RS = require 'map_gen.shared.redmew_surface'
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local Event = require 'utils.event'
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local type = type
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local pairs = pairs
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require 'utils.table'
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require 'utils.core'
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-- this
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local Scenario = {}
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RS.set_first_player_position_check_override(true) -- forces players to spawn at 0,0
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global.diggy_scenario_registered = false
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--[[--
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Allows calling a callback for each enabled feature.
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Signature: callback(feature_name, Table feature_data) from {@see Config.features}.
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@param if_enabled function to be called if enabled
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]]
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local function each_enabled_feature(if_enabled)
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local enabled_type = type(if_enabled)
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if ('function' ~= enabled_type) then
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error('each_enabled_feature expects callback to be a function, given type: ' .. enabled_type)
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end
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for current_name, feature_data in pairs(Config.features) do
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if (nil == feature_data.enabled) then
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error('Feature ' .. current_name .. ' did not define the enabled property.')
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end
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if (feature_data.enabled) then
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if_enabled(current_name, feature_data)
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end
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end
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end
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---Register the events required to initialize the scenario.
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function Scenario.register()
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if global.diggy_scenario_registered then
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error('Cannot register the Diggy scenario multiple times.')
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return
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end
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-- disabled redmew features for diggy
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local redmew_config = global.config
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redmew_config.market.enabled = false
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redmew_config.reactor_meltdown.enabled = false
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redmew_config.hodor.enabled = false
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redmew_config.paint.enabled = false
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each_enabled_feature(
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function(feature_name, feature_config)
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local feature = require ('map_gen.Diggy.Feature.' .. feature_name)
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if ('function' ~= type(feature.register)) then
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error('Feature ' .. feature_name .. ' did not define a register function.')
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end
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feature.register(feature_config)
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if ('function' == type(feature.get_extra_map_info)) then
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ScenarioInfo.add_map_extra_info(feature.get_extra_map_info(feature_config) .. '\n')
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end
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if ('function' == type(feature.on_init)) then
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Event.on_init(feature.on_init)
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end
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end
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)
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local landfill_tiles = {'dirt-1','dirt-2','dirt-3','dirt-4','dirt-5','dirt-6','dirt-7'}
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require ('map_gen.misc.change_landfill_tile')(landfill_tiles)
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ScenarioInfo.set_map_name('Diggy')
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ScenarioInfo.set_map_description('Dig your way through!')
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global.diggy_scenario_registered = true
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end
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return Scenario
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