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RedMew/map_gen/presets/goat.lua
Matthew 3f8be3151a
Add redmew_surface (#631)
* Add redmew_surface

* Change map_layout to have all maps use redmew_surface

* Maps: switch hardcoded nauvis refs to redmew_surface

* Features: switch hardcoded nauvis refs to redmew_surface

* Per discussion, removal of RSO

* Changes to files based on linting warnings/errors

* ent_functions: remove functions from global scope, ignore remaining linting warnings (~100 remaining)

* borg_planet: ignore linting warnings (88 remaining)

* mazes refactored

* Changed global.lua so events are run in the order they are registered
2019-01-16 13:44:55 -05:00

10 lines
223 B
Lua

local b = require "map_gen.shared.builders"
local pic = require "map_gen.data.presets.goat"
pic = b.decompress(pic)
local shape = b.picture(pic)
shape = b.translate(shape, 10, -96)
shape = b.scale(shape,2,2)
return shape