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https://github.com/Refactorio/RedMew.git
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a84dcfdd91
* Split admin-only commands out of custom commands Remove free item logging * Overhaul commands remaining in custom_commands * Overhaul commands in remaining files * Change custom_commands to redmew_commands * Remove follow.lua
102 lines
2.8 KiB
Lua
102 lines
2.8 KiB
Lua
-- Omitting the math library is a very bad idea
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require 'utils.math'
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-- global to prevent having require left-overs in files to use a Debug.print
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Debug = require 'utils.debug'
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-- Map layout and config dictate the map you play and the settings in it
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local config = require 'config'
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require 'map_layout'
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-- Specific to RedMew hosts, can be disabled safely if not hosting on RedMew servers
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require 'features.server'
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require 'features.server_commands'
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-- Library modules which, if missing, will cause other feature modules to fail
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require 'features.player_create'
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require 'features.user_groups'
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-- Feature modules, each can be disabled safely
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if config.autodeconstruct.enabled then
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require 'features.autodeconstruct'
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end
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if config.hodor.enabled or config.auto_respond.enabled or config.mentions.enabled then
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require 'features.chat_triggers'
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end
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if config.corpse_util.enabled then
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require 'features.corpse_util'
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end
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if config.admin_commands.enabled then
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require 'features.admin_commands'
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end
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if config.redmew_commands.enabled then
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require 'features.redmew_commands'
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end
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if config.donator_messages.enabled then
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require 'features.donator_messages'
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end
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if config.train_saviour.enabled then
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require 'features.train_saviour'
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end
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if config.fish_market.enabled then
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require 'features.fish_market'
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end
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if config.nuke_control.enabled then
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require 'features.nuke_control'
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end
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if config.player_colors.enabled then
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require 'features.player_colors'
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end
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if config.reactor_meltdown.enabled then
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require 'features.reactor_meltdown'
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end
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if config.train_station_names.enabled then
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require 'features.train_station_names'
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end
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if config.walkabout.enabled then
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require 'features.walkabout'
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end
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if global.config.performance.enabled then
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require 'features.performance'
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end
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if global.config.hail_hydra.enabled then
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require 'features.hail_hydra'
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end
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-- GUIs the order determines the order they appear from left to right.
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-- These can be safely disabled if you want less GUI items.
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-- Some map presets will add GUI modules themselves.
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if config.map_info.enabled then
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require 'features.gui.info'
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end
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if config.player_list.enabled then
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require 'features.gui.player_list'
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end
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if config.poll.enabled then
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require 'features.gui.poll'
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end
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if config.tag_group.enabled then
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require 'features.gui.tag_group'
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end
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if config.tasklist.enabled then
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require 'features.gui.tasklist'
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end
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if config.blueprint_helper.enabled then
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require 'features.gui.blueprint_helper'
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end
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if config.paint.enabled then
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require 'features.gui.paint'
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end
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if config.score.enabled then
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require 'features.gui.score'
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end
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if config.popup.enabled then
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require 'features.gui.popup'
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end
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if config.camera.enabled then
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require 'features.gui.camera'
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end
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if _DUMP_ENV then
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require 'utils.dump_env'
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end
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