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RedMew/map_gen/presets/crosses.lua
2018-05-08 21:23:07 +01:00

18 lines
671 B
Lua

map_gen_decoratives = false -- Generate our own decoratives
map_gen_rows_per_tick = 8 -- Inclusive integer between 1 and 32. Used for map_gen_threaded, higher numbers will generate map quicker but cause more lag.
-- Recommend to use generate, but generate_not_threaded may be useful for testing / debugging.
--require "map_gen.shared.generate_not_threaded"
require "map_gen.shared.generate"
local b = require "map_gen.shared.builders"
local pic = require "map_gen.data.presets.crosses"
pic = b.decompress(pic)
local shape = b.picture(pic)
local map = b.single_pattern(shape, pic.width, pic.height)
map = b.translate(map, 10, -4)
map = b.scale(map, 12, 12)
return map