mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-14 10:13:13 +02:00
270 lines
9.0 KiB
Lua
270 lines
9.0 KiB
Lua
--[[
|
|
This module restricts the placement of entities and ghosts based on an allowed and banned list,
|
|
as well as by the (optionally) provided function.
|
|
|
|
The table of allowed_entities are *always* allowed to be placed.
|
|
The table of banned_entities are *never* allowed to be placed, and are destroyed.
|
|
|
|
For anything not in either of those lists, you can use the set_keep_alive_callback function to set a keep_alive_callback function.
|
|
This means you can use any custom logic you want to determine whether an entity should be destroyed or not.
|
|
The callback function is supplied a valid LuaEntity as an argument.
|
|
A return of true indicates the entity should be kept alive, while false or nil indicate it should be destroyed.
|
|
|
|
Refunds for items that were placed can be toggled on or off via the enable and disable_refund functions
|
|
|
|
Lastly, this module raises 2 events: on_pre_restricted_entity_destroyed and on_restricted_entity_destroyed events.
|
|
They are fully defined below.
|
|
|
|
Examples (only the first example will include the require):
|
|
-- A map which allows no roboports:
|
|
local RestrictEntities = require 'map_gen.shared.entity_placement_restriction'
|
|
RestrictEntities.add_banned({'roboport'})
|
|
|
|
-- A map which allows only belts (for a foot race map, of course)
|
|
-- The function provided does nothing but return nil
|
|
-- every entity will be destroyed except those on the allowed list
|
|
RestrictEntities.add_allowed({'transport-belt'})
|
|
RestrictEntities.set_keep_alive_callback(function() end)
|
|
|
|
-- Danger ores (a lot of important code omitted for the sake of a brief example)
|
|
RestrictEntities.add_allowed({belts, power_poles, mining_drills, 'pumpjack'})
|
|
RestrictEntities.set_keep_alive_callback(
|
|
function(entity)
|
|
if entity.surface.count_entities_filtered {area = entity.bounding_box, type = 'resource', limit = 1} == 0 then
|
|
return true
|
|
end
|
|
end
|
|
)
|
|
]]
|
|
local Event = require 'utils.event'
|
|
local Game = require 'utils.game'
|
|
local Global = require 'utils.global'
|
|
local Token = require 'utils.token'
|
|
local table = require 'utils.table'
|
|
|
|
-- Localized functions
|
|
local raise_event = script.raise_event
|
|
|
|
local Public = {
|
|
events = {
|
|
--[[
|
|
on_pre_restricted_entity_destroyed
|
|
Called before an entity is destroyed by this script
|
|
Contains
|
|
name :: defines.events: Identifier of the event
|
|
tick :: uint: Tick the event was generated.
|
|
player_index :: uint
|
|
created_entity :: LuaEntity
|
|
ghost :: boolean indicating if the entity was a ghost
|
|
stack :: LuaItemStack
|
|
]]
|
|
on_pre_restricted_entity_destroyed = Event.generate_event_name('on_pre_restricted_entity_destroyed'),
|
|
--[[
|
|
on_restricted_entity_destroyed
|
|
Called when an entity is destroyed by this script
|
|
Contains
|
|
name :: defines.events: Identifier of the event
|
|
tick :: uint: Tick the event was generated.
|
|
player_index :: uint
|
|
player :: LuaPlayer The player who was refunded (optional)
|
|
ghost :: boolean indicating if the entity was a ghost
|
|
item_returned :: boolean indicating if a refund of the item was attempted
|
|
]]
|
|
on_restricted_entity_destroyed = Event.generate_event_name('on_restricted_entity_destroyed')
|
|
}
|
|
}
|
|
|
|
-- Global-registered locals
|
|
|
|
local allowed_entities = {}
|
|
local banned_entities = {}
|
|
local primitives = {
|
|
event = nil, -- if the event is registered or not
|
|
refund = true, -- if we issue a refund or not
|
|
keep_alive_callback = nil -- the function to process entities through
|
|
}
|
|
|
|
Global.register(
|
|
{
|
|
allowed_entities = allowed_entities,
|
|
banned_entities = banned_entities,
|
|
primitives = primitives
|
|
},
|
|
function(tbl)
|
|
allowed_entities = tbl.allowed_entities
|
|
banned_entities = tbl.banned_entities
|
|
primitives = tbl.primitives
|
|
end
|
|
)
|
|
|
|
-- Local functions
|
|
|
|
--- Token for the on_built event callback, checks if an entity should be destroyed.
|
|
local on_built_token =
|
|
Token.register(
|
|
function(event)
|
|
local entity = event.created_entity
|
|
if not entity or not entity.valid then
|
|
return
|
|
end
|
|
|
|
local name = entity.name
|
|
if name == 'tile-ghost' then
|
|
return
|
|
end
|
|
|
|
local ghost = false
|
|
if name == 'entity-ghost' then
|
|
name = entity.ghost_name
|
|
ghost = true
|
|
end
|
|
|
|
if allowed_entities[name] then
|
|
return
|
|
end
|
|
|
|
-- Takes the keep_alive_callback function and runs it with the entity as an argument
|
|
-- If true is returned, we exit. If false, we destroy the entity.
|
|
local keep_alive_callback = primitives.keep_alive_callback
|
|
if not banned_entities[name] and keep_alive_callback and keep_alive_callback(entity) then
|
|
return
|
|
end
|
|
|
|
local index = event.player_index
|
|
|
|
local stack = event.stack
|
|
raise_event(
|
|
Public.events.on_pre_restricted_entity_destroyed,
|
|
{
|
|
player_index = index,
|
|
created_entity = entity,
|
|
ghost = ghost,
|
|
stack = stack
|
|
}
|
|
)
|
|
|
|
-- Need to revalidate the entity since we sent it to the raised event
|
|
if entity.valid then
|
|
entity.destroy()
|
|
end
|
|
|
|
-- Check if we issue a refund: make sure refund is enabled, make sure we're not refunding a ghost,
|
|
-- and revalidate the stack since we sent it to the raised event
|
|
local player = Game.get_player_by_index(index)
|
|
local item_returned
|
|
if player and player.valid and primitives.refund and not ghost and stack.valid then
|
|
player.insert(stack)
|
|
item_returned = true
|
|
else
|
|
item_returned = false
|
|
end
|
|
|
|
raise_event(
|
|
Public.events.on_restricted_entity_destroyed,
|
|
{
|
|
player_index = index,
|
|
player = player,
|
|
ghost = ghost,
|
|
item_returned = item_returned
|
|
}
|
|
)
|
|
end
|
|
)
|
|
|
|
--- Registers and unregisters the event hook
|
|
local function check_event_status()
|
|
-- First we check if the event hook is in place or not
|
|
if primitives.event then
|
|
-- If there are no items in either list and no function is present, unhook the event
|
|
if not next(allowed_entities) and not next(banned_entities) and not primitives.keep_alive_callback then
|
|
Event.remove_removable(defines.events.on_built_entity, on_built_token)
|
|
primitives.event = nil
|
|
end
|
|
else
|
|
-- If either of the lists have an entry or there is a function present, hook the event
|
|
if next(allowed_entities) or next(banned_entities) or primitives.keep_alive_callback then
|
|
Event.add_removable(defines.events.on_built_entity, on_built_token)
|
|
primitives.event = true
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Public functions
|
|
|
|
--- Sets the keep_alive_callback function. This function is used to provide
|
|
-- logic on what entities should and should not be destroyed.
|
|
-- @param keep_alive_callback <function>
|
|
function Public.set_keep_alive_callback(keep_alive_callback)
|
|
if type(keep_alive_callback) ~= 'function' then
|
|
error('Sending a non-funciton')
|
|
end
|
|
primitives.keep_alive_callback = keep_alive_callback
|
|
check_event_status()
|
|
end
|
|
|
|
--- Removes the keep_alive_callback function
|
|
function Public.remove_keep_alive_callback()
|
|
primitives.keep_alive_callback = nil
|
|
check_event_status()
|
|
end
|
|
|
|
--- Adds to the list of allowed entities
|
|
-- @param ents <table> array of string entity names
|
|
function Public.add_allowed(ents)
|
|
for _, v in pairs(ents) do
|
|
allowed_entities[v] = true
|
|
end
|
|
check_event_status()
|
|
end
|
|
|
|
--- Removes from the list of allowed entities
|
|
-- @param ents <table> array of string entity names
|
|
function Public.remove_allowed(ents)
|
|
for _, v in pairs(ents) do
|
|
allowed_entities[v] = nil
|
|
end
|
|
check_event_status()
|
|
end
|
|
|
|
--- Resets the list of allowed entities
|
|
function Public.reset_allowed()
|
|
table.clear_table(allowed_entities)
|
|
check_event_status()
|
|
end
|
|
|
|
--- Adds to the list of banned entities
|
|
-- @param ents <table> array of string entity names
|
|
function Public.add_banned(ents)
|
|
for _, v in pairs(ents) do
|
|
banned_entities[v] = true
|
|
end
|
|
check_event_status()
|
|
end
|
|
|
|
--- Removes from the list of banned entities
|
|
-- @param ents <table> array of string entity names
|
|
function Public.remove_banned(ents)
|
|
for _, v in pairs(ents) do
|
|
banned_entities[v] = nil
|
|
end
|
|
check_event_status()
|
|
end
|
|
|
|
--- Resets the list of banned entities
|
|
function Public.reset_banned()
|
|
table.clear_table(banned_entities)
|
|
check_event_status()
|
|
end
|
|
|
|
--- Enables the returning of items that are destroyed by this module
|
|
function Public.enable_refund()
|
|
primitives.refund = true
|
|
end
|
|
|
|
--- Disables the returning of items that are destroyed by this module
|
|
function Public.set_refund()
|
|
primitives.refund = false
|
|
end
|
|
|
|
return Public
|