mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-14 10:13:13 +02:00
109 lines
3.0 KiB
Lua
109 lines
3.0 KiB
Lua
--[[-- info
|
|
Provides the ability to "mine" through out-of-map tiles by destroying or
|
|
mining rocks next to it.
|
|
]]
|
|
|
|
-- dependencies
|
|
local Event = require 'utils.event'
|
|
local Scanner = require 'map_gen.Diggy.Scanner'
|
|
local Template = require 'map_gen.Diggy.Template'
|
|
local Debug = require 'map_gen.Diggy.Debug'
|
|
local insert = table.insert
|
|
local random = math.random
|
|
|
|
-- this
|
|
local DiggyHole = {}
|
|
|
|
--[[--
|
|
Triggers a diggy diggy hole for a given sand-rock-big.
|
|
|
|
Will return true even if the tile behind it is immune.
|
|
|
|
@param entity LuaEntity
|
|
]]
|
|
local function diggy_hole(entity)
|
|
if (entity.name ~= 'sand-rock-big') then
|
|
return
|
|
end
|
|
|
|
local tiles = {}
|
|
local rocks = {}
|
|
local surface = entity.surface
|
|
|
|
local out_of_map_found = Scanner.scan_around_position(surface, entity.position, 'out-of-map');
|
|
|
|
for _, position in pairs(out_of_map_found) do
|
|
insert(tiles, {name = 'dirt-' .. random(1, 7), position = position})
|
|
insert(rocks, {name = 'sand-rock-big', position = position})
|
|
end
|
|
|
|
Template.insert(surface, tiles, rocks)
|
|
end
|
|
|
|
local artificial_tiles = {
|
|
['stone-brick'] = true,
|
|
['stone-path'] = true,
|
|
['concrete'] = true,
|
|
['hazard-concrete-left'] = true,
|
|
['hazard-concrete-right'] = true,
|
|
['refined-concrete'] = true,
|
|
['refined-hazard-concrete-left'] = true,
|
|
['refined-hazard-concrete-right'] = true,
|
|
}
|
|
|
|
local function on_mined_tile(surface, tiles)
|
|
local new_tiles = {}
|
|
|
|
for _, tile in pairs(tiles) do
|
|
if (artificial_tiles[tile.old_tile.name]) then
|
|
insert(new_tiles, { name = 'dirt-' .. random(1, 7), position = tile.position})
|
|
end
|
|
end
|
|
|
|
Template.insert(surface, new_tiles, {})
|
|
end
|
|
|
|
local function on_built_tile(surface, item, old_tile_and_positions)
|
|
if ('landfill' ~= item.name) then
|
|
return
|
|
end
|
|
|
|
local tiles = {}
|
|
for _, tile in pairs(old_tile_and_positions) do
|
|
insert(tiles, {name = 'dirt-' .. random(1, 7), position = tile.position})
|
|
end
|
|
|
|
Template.insert(surface, tiles)
|
|
end
|
|
|
|
--[[--
|
|
Registers all event handlers.
|
|
]]
|
|
function DiggyHole.register(config)
|
|
Event.add(defines.events.on_entity_died, function (event)
|
|
diggy_hole(event.entity)
|
|
end)
|
|
|
|
Event.add(defines.events.on_player_mined_entity, function (event)
|
|
diggy_hole(event.entity)
|
|
end)
|
|
|
|
Event.add(defines.events.on_robot_mined_tile, function(event)
|
|
on_mined_tile(event.robot.surface, event.tiles)
|
|
end)
|
|
|
|
Event.add(defines.events.on_player_mined_tile, function(event)
|
|
on_mined_tile(game.surfaces[event.surface_index], event.tiles)
|
|
end)
|
|
|
|
Event.add(defines.events.on_robot_built_tile, function (event)
|
|
on_built_tile(event.robot.surface, item, tiles)
|
|
end)
|
|
|
|
Event.add(defines.events.on_player_built_tile, function (event)
|
|
on_built_tile(game.surfaces[event.surface_index], event.item, event.tiles)
|
|
end)
|
|
end
|
|
|
|
return DiggyHole
|