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https://github.com/Refactorio/RedMew.git
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3f8be3151a
* Add redmew_surface * Change map_layout to have all maps use redmew_surface * Maps: switch hardcoded nauvis refs to redmew_surface * Features: switch hardcoded nauvis refs to redmew_surface * Per discussion, removal of RSO * Changes to files based on linting warnings/errors * ent_functions: remove functions from global scope, ignore remaining linting warnings (~100 remaining) * borg_planet: ignore linting warnings (88 remaining) * mazes refactored * Changed global.lua so events are run in the order they are registered
14 lines
263 B
Lua
14 lines
263 B
Lua
local b = require "map_gen.shared.builders"
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local pic = require "map_gen.data.presets.venice"
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pic = b.decompress(pic)
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local map = b.picture(pic)
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map = b.translate(map, 90, 190)
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map = b.scale(map, 2, 2)
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map = b.change_tile(map, false, "deepwater")
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return map
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