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https://github.com/Refactorio/RedMew.git
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bad47f37ff
* Added improved hydra scaling Added min, max and trigger to config Added online_player_scale to config Made hail hydra chances a variable of: - number of online players (toggleable) - evolution based on a custom formula that has a slow scaling until evolution 0.8 * Removed debug game.prints * Backwards compatibility Added conversion from old config to new * Updated config to show -1 for unused * Added locking chance * Added improved hydra scaling Added min, max and trigger to config Added online_player_scale to config Made hail hydra chances a variable of: - number of online players (toggleable) - evolution based on a custom formula that has a slow scaling until evolution 0.8 * Removed debug game.prints * Backwards compatibility Added conversion from old config to new * Updated config to show -1 for unused * Added locking chance * Added behemoth-worm-turret * Removed old behemoth-biter * Added new default configuration |
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