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11 lines
305 B
Lua
11 lines
305 B
Lua
function removeChunk(event)
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local surface = event.surface
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local tiles = {}
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for x = event.area.left_top.x, event.area.right_bottom.x do
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for y = event.area.left_top.y, event.area.right_bottom.y do
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table.insert(tiles, {name = "out-of-map", position = {x,y}})
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end
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end
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surface.set_tiles(tiles)
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end
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